Launch hands-on STEM and STEAM programming without creating curriculum, sourcing materials or planning every session from scratch. PCS Edventures helps districts, afterschool teams, summer programs, libraries and youth-serving organizations run ready-to-launch experiences that bring science, technology, engineering, art and math to life.
Each STEAM Enrichment program includes the curriculum, materials, digital resources, training and implementation support educators and program staff need to lead group learning with confidence. Every STEAM Enrichment Program includes 12 one-hour lessons, materials for up to 30 learners, extension ideas and program-specific standards and alignment information. Every STEAM Enrichment Program includes 12 one-hour lessons, materials for up to 30 learners, extension ideas and program-specific standards and alignment information.
Choose a single program for a short-term need or combine grade-banded themes into a larger plan for a school year, summer camp or multi-site rollout.
Build a STEAM Program That Fits Your Schedule
Programs should fit the realities of your sites, staff and calendar. PCS Edventures helps program leaders choose grade bands, themes and formats that make sense for their learners — whether they need a short afterschool unit, a summer sequence or a longer school-year plan. Explore our Year of STEAM planning examples.
Start with One Topic
Use a complete program as a focused experience in science, engineering, coding, media arts, design, nature, movement or any other STEAM subject. You can use a single one-hour lesson or combine several to form longer blocks extending the activities as needed.
Combine Themes for a Longer Sequence
Build a themed sequence across grade levels or rotate topics throughout the year. PCS’s Year of STEAM examples include a 36-week, school-year format with two hours of activities per week and a six-week summer model with 12 hours of STEAM activity per week.
Plan For Multiple Sites
Use the same program model across afterschool sites, libraries, camps and youth-serving organizations, while selecting themes and grade bands that fit each location. A PCS program specialist can help your team identify a practical sequence, product mix and implementation plan.
What Comes with a Turnkey STEAM Enrichment Program?
A turnkey program is more than a box of supplies. PCS Edventures combines the curriculum, materials, digital resources, training and implementation support educators and program staff need to launch hands-on learning. These programs are designed for groups of up to 30 learners.
Program contents vary by product, but complete programs are designed to include the following:
- Guided curriculum and step-by-step educator directions
- Materials for the hands-on activities
- Digital resources and program-specific learner materials
- Background information, vocabulary and preparation guidance
- Questions for reflection or checking understanding
- Extension ideas for groups that need more time or challenge
- Product-level standards and alignment information
- A complimentary webinar orientation with qualifying purchases
Purchases of $500 or more include a complimentary half-hour webinar orientation. Purchases of $1,000 or more include a complimentary one-hour webinar orientation. Additional training options are available for purchase.
Get Help Choosing a Program
Explore STEAM Programs by Theme and Grade Band
Choose a theme that matches your learners’ interests, your program goals and the time you have available. PCS Edventures programs can stand alone or work together as part of a broader STEAM sequence.
Grade bands are shown to help you browse. Review each product page for the specific grades, learning goals, materials, technology requirements and standards alignment.
Nature, Discovery and Adventure
Explore the natural world, science, outdoor problem-solving and themed discovery through hands-on activities.
Grades 1-3: Bugs and Slugs, Dirt Camp, Pirate Camp,
Grades 4+: Plants and Seeds, Build a Better World, Oceanic Exploration, Survivor
Creative Arts, Culture and Media
Help learners create, communicate, and share ideas through art, storytelling, design, media, music and cultural exploration. These programs connect hands-on STEAM activities with original projects that learners can build, revise and present.
Grades TK-3: Flight STEAMventures, Food STEAMventures, Transportation STEAMventures, World of Wonders
Grades 4+: Claymation, Da Vinci Camp, Traveling Artist, Content Creators, Influencer Camp, Discover Podcasting
Coding, Robotics and Future Technology
Help learners explore coding, robotics, artificial intelligence, drones and creative technology through hands-on projects. These programs support problem-solving, design thinking and responsible use of technology.
Grades 1-3: Cubelets BOT Builder, Rockin’ Robots, Scratch Camp
Grades 4+: AI Innovators, Cosmic Coders, Ready, Set, Drone!, Drone Designers
Active Science and Physical Challenges
Connect movement, teamwork and hands-on challenge with lessons in motion, forces, health, physics and problem-solving.
Grades 1-3: Sports Science, The Science of Superpowers, Pirate Camp
Grades 4+: Science of the Human Body, Flight and Aerodynamics, Build a Better World, Eggs-traordinary Physics, Flying Disc, 60 Seconds or Less
Learning Environments
Afterschool and Expanded Learning
Add structured STEM and STEAM programming that fits recurring sessions, changing groups and a range of facilitator experience levels.
Summer Programs
Build multi-day or multi-week themed experiences that give learners a reason to return, create and collaborate. Use a single 12-hour topic or combine themes into a longer schedule.
Libraries, Clubs and Makerspaces
Offer hands-on activities that work in flexible spaces. Program specialists can help teams select themes, materials and formats that fit a drop-in model or a structured series.
Supplemental Classroom Learning
Use enrichment programs as a focused STEM block, a project-based extension or a themed activity that supports a broader unit.
The collection aligns with the best-fit organizational settings identified in PCS’s customer analysis: districts, education agencies, afterschool operators, library-adjacent education programs and youth-serving nonprofits running structured enrichment or instructional programming.
Standards, Planning and Procurement Support
Every STEAM Enrichment program lists its own subject targets, standards and alignment details on the product page. Because the content varies by program, review those details when selecting a product for a specific grade band, subject area or funding proposal.
PCS can also help your team plan a program around your schedule, learner groups and implementation goals. For proprietary PCS Edventures products, we can provide a sole-source letter to support local procurement review. Procurement rules and approval processes vary by organization.
Find the Right STEAM Enrichment Program
Every PCS Edventures STEAM Enrichment Program includes 12 one-hour lessons and materials for up to 30 learners. Browse the full collection to compare programs by grade band, subject, theme, and learning experience.
Each product page includes program-specific details, including recommended grade levels, materials, standards and alignments, refill availability and any technology requirements.
Not sure where to start? A PCS program specialist can help you build a STEAM plan based on your learner groups, schedule, program setting and goals.
Talk to a STEAM Program Specialist