BrickLAB Magic Beans Camp-PCS edventures.com
BrickLAB Magic Beans Camp-PCS edventures.com
BrickLAB Magic Beans Camp-PCS edventures.com
edventures.com

BrickLAB Magic Beans Camp


From Jack and the Beanstalk to the golden touch of King Midas, fairy tales have always engaged and captured imaginations. In BrickLAB Magic Beans, exotic, far-away lands, magical powers and the eternal theme of good versus evil come to life in thrilling engineering, language arts and collaborative communication challenges. Inside the world of princesses and wizards, students boost fluency, vocabulary and comprehension as they act out different folktales.

Engaging in manipulative-based engineering activities, they’ll work together to build the characters and stage props needed throughout camp. Every day, sprinkle in some imagination, a handful of magic and let fiction fly in BrickLAB Magic Beans.

Digital Download for BrickLAB Magic Beans only $129.00!
Curriculum Sample

Grades: 1-3
Students: Up to 30
Contact Hours: 12+

Recommended Settings:

  • Summer camps
  • Elementary classrooms
  • After-school programs
  • Homeschool environments

Training:

  • Half hour free webinar training for purchases of $500+
  • One hour free webinar training for purchases of $1000+
  • Additional training available for purchase

The camp comes with an Instructor Guide, 15 Student Build Books and all the supplies needed for 12 days of activities:

  • Sterilite BrickLAB tubs (10 gal, for storing bricks) - 2
  • Mesh bag (for brick cleaning) - 1
  • 12 Fabulously Funny Folktale Plays by Justin Martin - 5
  • Brick separator - 1
  • BrickLAB BrickPacks (650+ classic bricks) - 5
  • BrickLAB BrickPacks (650+ vibrant bricks) - 5

Day 1 - Stone Slop
Day 2 - Aladdin and the Magic Pickle Jar
Day 3 - The June Bug and the Flea
Day 4 - The Prince Frog
Day 5 - Queen Midas
Day 6 - Jack and the Giant Sunflower
Day 7 - Claynocchio
Day 8 - Clinky Planky Tenbo
Day 9 - Three Silly Goats Gruff
Day 10 - The Elves and Young Stu Baker
Day 11 - Thaddeus Thumb
Day 12 - The Pig Who Cried Wolf

International Society for Technology in Education

  • ISTE-S.6.b Students create original works or responsibly repurpose or remix digital resources into new creations.

Next Generation Science Standards

  • NGSS K-2-ETS1-1 Ask questions, make observations and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
  • NGSS K-2-ETS1-2 Develop a simple sketch, drawing or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.

Common Core Math and English Language Arts Standards

  • CCSS.MATH.CONTENT.K.CC.B.5 Count to answer “how many?” questions about as many as 20 things arranged in a line, a rectangular array, or a circle, or as many as 10 things in a scattered configuration; given a number from 1-20, count out that many objects.

Habits of Mind:

16 “thinking habits” developed by Art Costa and Bena Kallick to empower students to succeed in a 21st century learning environment.

  • Applying Past Knowledge to New Situations
  • Creating, Imagining, Innovating
  • Finding Humor
  • Listening with Understanding and Empathy
  • Managing Impulsivity
  • Persisting
  • Taking Responsible Risks
  • Thinking and Communicating with Clarity and Precision
  • Thinking Flexibly
  • Thinking Interdependently

21st Century Skills:

A set of widely-applicable abilities essential for success in the information age.

  • Communication and Collaboration
  • Creativity and Innovation
  • Initiative and Self-Direction
  • Social and Cross-Cultural Skills

Click images below to view PDF

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