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Continue ShoppingExplore the magic of computer programming with Scratch, a free-to-use software developed by MIT’s best brains to encourage young learners to combine creative thinking with logic! With a cutting-edge application and a series of 12 scaffolded, one-hour projects, learners uncover the sensational world of coding. Every day, learners expand their skills through iterative thinking and problem-solving challenges as they build their very own interactive storyboards and games with audio, video, animated characters and more.
Scratch Camp’s reusable coding curriculum demystifies computer programming and gets young learners fired up about creating their own unique projects!
Grades: 1-3
Students: 30
Contact Hours: 12+
Technology, Robotics & Coding, Math Connections
One device per student is recommended.
Scratch is compatible with any Internet‐connected device, including desktops, laptops, iPads, Android tablets, and Chromebooks. Best when used with a video projector.
Scratch Camp comes with all of the supplies needed for 30 students to complete 12 one-hour activities:
Instructor Guide only, which includes master copies of all student pages.
16 thinking habits developed by Art Costa and Bena Kallick to empower students to succeed in a 21st-century learning environment.
A set of widely-applicable abilities essential for success in the information age.
© 2019 Battelle for Kids. battelleforkids.org. All Rights Reserved. Battelle for Kids was not involved in the production of this product and does not endorse it.
© Copyright 2010. National Governors Association Center for Best Practices and Council of Chief State School Officers. All rights reserved.
* Next Generation Science Standards and NGSS is a registered trademark of WestEd. Neither WestEd nor the lead states and partners that developed the Next Generation Science Standards were involved in the production of this product, and do not endorse it.
Colin has extensive experience writing STEM-centered curriculum for PCS Edventures! and Blocksmith, Inc. He is dedicated to teaching unfamiliar ideas in an intuitive and comprehensive manner, while ensuring an engaging learning experience. Colin is thus a strong-proponent of gamified-learning and uses games to create curriculum that is both memorable and fun. As an employee of Blocksmith, a Boise-based software startup, he leads development on its curriculum and education initiatives.
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