Rockin' Robots

  • 2,295.00 USD
Bring Music to Life with Coding

Calling all programmers and musicians! Rockin' Robots is your chance to use Sphero indi robots on a guided tour through the STEAMtastic fusion of music and robotics. If exploring songs, crafting instruments, investigating sound effects and designing a melodic coding challenge sounds fun, then this is the camp for you!

Grades: 1-3
Students: Up to 30
Contact Hours: 12+


Subject Targets:

Technology, Robotics & Coding, Art/STEAM, English Language Arts Connections

Recommended Settings:

  • Summer Camps
  • Classrooms
  • Before & After-School Programs
  • Libraries and Makerspaces
  • Classroom STEM Stations
  • Robotics Clubs
  • Out-of-School

Tech Requirements:

Tablet or Chromebook with Sphero Edu Jr app download (6)

Each Activity Guide Includes:

  • Topic Background Information
  • Schedule
  • Materials List
  • Optional Extension Activities

Curriculum Topics:

  • Sound Effects
  • Physical Properties
  • Drums
  • Pan Flutes
  • Driving Robots
  • Practical Coding Activities
  • Coding Sphero indi Robots
  • Music Scale
  • Song Components
  • Practice Music Courses
  • Music Course Design
  • Music Course Assembly

Reusability:

  • Refill Kit Available: This product offers affordable consumable refill kits. See the materials tab for details.

Product Orientation:

  • Half hour free webinar orientation for purchases of $500+
  • One hour free webinar orientation for purchases of $1000+
  • Additional training available for purchase

Complete Program Includes:

  • Instructor Guide: 1
  • Printed Student Pages: 6 sets
  • Printed Posters: 2
  • Curriculum Digital Download: 1
  • Storage Tubs: 2
  • Aluminum Foil Squares (500 pack): 1
  • Paper Bags: 6
  • Ping Pong Balls: 12
  • Tennis Balls: 6
  • Rhythm Rescue by Vicky Weber: 1
  • Bag of Chenille Stems: 1
  • 16oz Plastic Cups: 50
  • Glue Sticks: 30
  • Lanyards: 30
  • Printer Paper (500 pack): 1
  • Construction Paper (50 pack): 1
  • Pencils (12 pk): 3
  • Colored Pencils (12 pack): 12
  • Pencil Sharpeners: 6
  • Rabbit Game Pieces: 12
  • Rubberband (250 pack): 1
  • Scissors: 30
  • Straws: 250
  • Sphero indi Educational Robot Student Kit: 6
  • Craft Sticks (100 pack): 1
  • Masking Tape (60 yards): 6

Curriculum Printed Copy Includes:

  • Instructor Guide: 1
  • Printed Student Pages: 6 sets
  • Printed Posters: 2

Curriculum Digital Download Includes:

Instructor Guide only, which includes master copies of all student pages.

Refill Kit:

Ready to use your Rockin’ Robots package with another group of musical coding enthusiasts? This refill kit will get the music playing!

  • Paper Bags: 6
  • 16oz Plastic Cups: 50
  • Glue Sticks: 30
  • Printer Paper (500 pack): 1
  • Construction Paper (50 pack): 1
  • Pencils (12 pack): 3
  • Colored Pencils (12 pack): 12
  • Rabbit Game Pieces: 12
  • Straws: 250
  • Craft Sticks (100 pack): 1
  • Masking Tape (60 yards): 6

Habits of Mind:

16 thinking habits developed by Art Costa and Bena Kallick to empower students to succeed in a 21st-century learning environment.

  • Persisting
  • Managing Impulsivity
  • Listening with Understanding and Empathy
  • Thinking Flexibly
  • Thinking about Thinking (Metacognition)
  • Striving for Accuracy
  • Questioning and Posing Problems
  • Applying Past Knowledge to New Situations
  • Thinking and Communicating with Clarity and Precision
  • Gathering Data through All Senses
  • Creating, Imagining, Innovating
  • Responding with Wonderment and Awe
  • Taking Responsible Risks
  • Finding Humor
  • Thinking Interdependently
  • Remaining Open to Continuous Learning

21st Century Skills:

A set of widely-applicable abilities essential for success in the information age.

  • Creativity and Innovation
  • Critical Thinking and Problem Solving
  • Communication and Collaboration
  • Information, Media, and Technology Literacy
  • Flexibility and Adaptability
  • Initiative and Self-Direction
  • Social and Cross-Cultural Skills

© 2018 Partnership for 21st Century Learning (P21), p21.org. All Rights Reserved. P21 was not involved in the production of this product and does not endorse it.

Common Core State Standards for Mathematics:

  • CCSS.MATH.CONTENT.1.MD.A.1 Order three objects by length; compare the lengths of two objects indirectly by using a third object.
  • CCSS.MATH.CONTENT.1.MD.A.2 Express the length of an object as a whole number of length units, by laying multiple copies of a shorter object (the length unit) end to end; understand that the length measurement of an object is the number of same-size length units that span it with no gaps or overlaps.

© Copyright 2010. National Governors Association Center for Best Practices and Council of Chief State School Officers. All rights reserved.

Common Core State Standards for English Language Arts:

  • CCSS.ELA-LITERACY.RF.K.2 Demonstrate understanding of spoken words, syllables, and sounds.
  • CCSS ELA-LITERACY.SL.1.1/ELA-LITERACY.SL.2.1/ELA-LITERACY.SL.3.1 Participate in collaborative conversations with diverse partners about grade 1-3 topics and texts with peers and adults in small and larger groups.
  • CCSS.ELA-LITERACY.SL.1.5 Add drawings or other visual displays to descriptions when appropriate to clarify ideas, thoughts, and feelings.
  • CCSS. ELA-Literacy.L.1.6 Use words and phrases acquired through conversations, reading and being read to, and responding to texts, including using frequently occurring conjunctions to signal simple relationships (e.g., because).
  • CCSS.ELA-LITERACY.SL.2.2 Ask and answer questions about key details in a text read aloud or information presented orally or through other media.
  • CCSS.ELA-LITERACY.SL.2.3 Ask and answer questions about what a speaker says in order to clarify comprehension, gather additional information, or deepen understanding of a topic or issue.
  • CCSS.ELA-LITERACY.RL.2.4 Describe how words and phrases (e.g., regular beats, alliteration, rhymes, repeated lines) supply rhythm and meaning in a story, poem, or song.
  • CCSS.ELA-LITERACY.L.4.5.C Demonstrate understanding of words by relating them to their opposites (antonyms) and to words with similar but not identical meanings (synonyms).

© Copyright 2010. National Governors Association Center for Best Practices and Council of Chief State School Officers. All rights reserved.

Next Generation Science Standards:*

  • NGSS 1-PS4-1. Sound and Vibrating Materials
  • NGSS 2-PS1-1. Investigating Properties of Matter

*Next Generation Science Standards and NGSS is a registered trademark of WestEd. Neither WestEd nor the lead states and partners that developed the Next Generation Science Standards were involved in the production of this product, and do not endorse it.

International Society for Technology in Education:

  • ISTE 1.1.c Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.
  • ISTE 1.1.d Empowered Learner Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
  • ISTE 1.4 Innovative Designer Students use a variety of technologies within a design process to identify and solve problems by creating new, useful or imaginative solutions.
  • ISTE 1.5.c Students break problems into component parts, extract key information, and develop descriptive models to understand complex systems or facilitate problem-solving.
  • ISTE 1.5.d Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions.

ISTE Standards for Students, ©2016, ISTE® (International Society for Technology in Education), iste.org. All rights reserved. ISTE was not involved in the production of this product and does not endorse it.

Jan Zatloukal

Jan is an instructional designer at PCS Edventures. He brings a BS in Education from the University of Idaho and is certified to teach secondary science and history. Whether it’s in a classroom or out in the field, Jan has no doubt that learning through play is the best means of inspiring learners to explore the exciting possibilities of STEAM. Jan’s experience includes tutoring, teaching and developing engaging lessons in science and mathematics, engineering, robotics, programming, career exploration and computer aided design.


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Rockin' Robots

PRICING OPTIONS

  • Complete Program (Materials + Curriculum): 2,295.00 USD
  • Curriculum Printed Copy: 295.00 USD
  • Curriculum Digital Download: 295.00 USD
  • Refill Kit: 195.00 USD
Bring Music to Life with Coding

Calling all programmers and musicians! Rockin' Robots is your chance to use Sphero indi robots on a guided tour through the STEAMtastic fusion of music and robotics. If exploring songs, crafting instruments, investigating sound effects and designing a melodic coding challenge sounds fun, then this is the camp for you!

Grades: 1-3
Students: Up to 30
Contact Hours: 12+


Subject Targets:

Technology, Robotics & Coding, Art/STEAM, English Language Arts Connections

Recommended Settings:

  • Summer Camps
  • Classrooms
  • Before & After-School Programs
  • Libraries and Makerspaces
  • Classroom STEM Stations
  • Robotics Clubs
  • Out-of-School

Tech Requirements:

Tablet or Chromebook with Sphero Edu Jr app download (6)

Each Activity Guide Includes:

  • Topic Background Information
  • Schedule
  • Materials List
  • Optional Extension Activities

Curriculum Topics:

  • Sound Effects
  • Physical Properties
  • Drums
  • Pan Flutes
  • Driving Robots
  • Practical Coding Activities
  • Coding Sphero indi Robots
  • Music Scale
  • Song Components
  • Practice Music Courses
  • Music Course Design
  • Music Course Assembly

Reusability:

  • Refill Kit Available: This product offers affordable consumable refill kits. See the materials tab for details.

Product Orientation:

  • Half hour free webinar orientation for purchases of $500+
  • One hour free webinar orientation for purchases of $1000+
  • Additional training available for purchase

Complete Program Includes:

  • Instructor Guide: 1
  • Printed Student Pages: 6 sets
  • Printed Posters: 2
  • Curriculum Digital Download: 1
  • Storage Tubs: 2
  • Aluminum Foil Squares (500 pack): 1
  • Paper Bags: 6
  • Ping Pong Balls: 12
  • Tennis Balls: 6
  • Rhythm Rescue by Vicky Weber: 1
  • Bag of Chenille Stems: 1
  • 16oz Plastic Cups: 50
  • Glue Sticks: 30
  • Lanyards: 30
  • Printer Paper (500 pack): 1
  • Construction Paper (50 pack): 1
  • Pencils (12 pk): 3
  • Colored Pencils (12 pack): 12
  • Pencil Sharpeners: 6
  • Rabbit Game Pieces: 12
  • Rubberband (250 pack): 1
  • Scissors: 30
  • Straws: 250
  • Sphero indi Educational Robot Student Kit: 6
  • Craft Sticks (100 pack): 1
  • Masking Tape (60 yards): 6

Curriculum Printed Copy Includes:

  • Instructor Guide: 1
  • Printed Student Pages: 6 sets
  • Printed Posters: 2

Curriculum Digital Download Includes:

Instructor Guide only, which includes master copies of all student pages.

Refill Kit:

Ready to use your Rockin’ Robots package with another group of musical coding enthusiasts? This refill kit will get the music playing!

  • Paper Bags: 6
  • 16oz Plastic Cups: 50
  • Glue Sticks: 30
  • Printer Paper (500 pack): 1
  • Construction Paper (50 pack): 1
  • Pencils (12 pack): 3
  • Colored Pencils (12 pack): 12
  • Rabbit Game Pieces: 12
  • Straws: 250
  • Craft Sticks (100 pack): 1
  • Masking Tape (60 yards): 6

Habits of Mind:

16 thinking habits developed by Art Costa and Bena Kallick to empower students to succeed in a 21st-century learning environment.

  • Persisting
  • Managing Impulsivity
  • Listening with Understanding and Empathy
  • Thinking Flexibly
  • Thinking about Thinking (Metacognition)
  • Striving for Accuracy
  • Questioning and Posing Problems
  • Applying Past Knowledge to New Situations
  • Thinking and Communicating with Clarity and Precision
  • Gathering Data through All Senses
  • Creating, Imagining, Innovating
  • Responding with Wonderment and Awe
  • Taking Responsible Risks
  • Finding Humor
  • Thinking Interdependently
  • Remaining Open to Continuous Learning

21st Century Skills:

A set of widely-applicable abilities essential for success in the information age.

  • Creativity and Innovation
  • Critical Thinking and Problem Solving
  • Communication and Collaboration
  • Information, Media, and Technology Literacy
  • Flexibility and Adaptability
  • Initiative and Self-Direction
  • Social and Cross-Cultural Skills

© 2018 Partnership for 21st Century Learning (P21), p21.org. All Rights Reserved. P21 was not involved in the production of this product and does not endorse it.

Common Core State Standards for Mathematics:

  • CCSS.MATH.CONTENT.1.MD.A.1 Order three objects by length; compare the lengths of two objects indirectly by using a third object.
  • CCSS.MATH.CONTENT.1.MD.A.2 Express the length of an object as a whole number of length units, by laying multiple copies of a shorter object (the length unit) end to end; understand that the length measurement of an object is the number of same-size length units that span it with no gaps or overlaps.

© Copyright 2010. National Governors Association Center for Best Practices and Council of Chief State School Officers. All rights reserved.

Common Core State Standards for English Language Arts:

  • CCSS.ELA-LITERACY.RF.K.2 Demonstrate understanding of spoken words, syllables, and sounds.
  • CCSS ELA-LITERACY.SL.1.1/ELA-LITERACY.SL.2.1/ELA-LITERACY.SL.3.1 Participate in collaborative conversations with diverse partners about grade 1-3 topics and texts with peers and adults in small and larger groups.
  • CCSS.ELA-LITERACY.SL.1.5 Add drawings or other visual displays to descriptions when appropriate to clarify ideas, thoughts, and feelings.
  • CCSS. ELA-Literacy.L.1.6 Use words and phrases acquired through conversations, reading and being read to, and responding to texts, including using frequently occurring conjunctions to signal simple relationships (e.g., because).
  • CCSS.ELA-LITERACY.SL.2.2 Ask and answer questions about key details in a text read aloud or information presented orally or through other media.
  • CCSS.ELA-LITERACY.SL.2.3 Ask and answer questions about what a speaker says in order to clarify comprehension, gather additional information, or deepen understanding of a topic or issue.
  • CCSS.ELA-LITERACY.RL.2.4 Describe how words and phrases (e.g., regular beats, alliteration, rhymes, repeated lines) supply rhythm and meaning in a story, poem, or song.
  • CCSS.ELA-LITERACY.L.4.5.C Demonstrate understanding of words by relating them to their opposites (antonyms) and to words with similar but not identical meanings (synonyms).

© Copyright 2010. National Governors Association Center for Best Practices and Council of Chief State School Officers. All rights reserved.

Next Generation Science Standards:*

  • NGSS 1-PS4-1. Sound and Vibrating Materials
  • NGSS 2-PS1-1. Investigating Properties of Matter

*Next Generation Science Standards and NGSS is a registered trademark of WestEd. Neither WestEd nor the lead states and partners that developed the Next Generation Science Standards were involved in the production of this product, and do not endorse it.

International Society for Technology in Education:

  • ISTE 1.1.c Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.
  • ISTE 1.1.d Empowered Learner Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
  • ISTE 1.4 Innovative Designer Students use a variety of technologies within a design process to identify and solve problems by creating new, useful or imaginative solutions.
  • ISTE 1.5.c Students break problems into component parts, extract key information, and develop descriptive models to understand complex systems or facilitate problem-solving.
  • ISTE 1.5.d Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions.

ISTE Standards for Students, ©2016, ISTE® (International Society for Technology in Education), iste.org. All rights reserved. ISTE was not involved in the production of this product and does not endorse it.

Jan Zatloukal

Jan is an instructional designer at PCS Edventures. He brings a BS in Education from the University of Idaho and is certified to teach secondary science and history. Whether it’s in a classroom or out in the field, Jan has no doubt that learning through play is the best means of inspiring learners to explore the exciting possibilities of STEAM. Jan’s experience includes tutoring, teaching and developing engaging lessons in science and mathematics, engineering, robotics, programming, career exploration and computer aided design.


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