Discover STEM LAB-Dynamic Duo-PCS edventures.com Quick shop
Discover STEM LAB-Dynamic Duo-PCS edventures.com
Edventures!

Discover STEM LAB-Dynamic Duo

$ 3,149.00

Description

Description

Double the STEM, double the fun! The Discover STEM Lab is the equivalent of two STEM Labs from PCS. This Lab is designed to ignite student’s curiosity and foster education. The Discover STEM Lab includes enlightening hands-on projects in a perfect blend of education and fun. Using this lab students work with manipulatives from LEGO, K’NEX, fischertechnik and more to perform science projects, build machines, experiment with geometry, and imagine their own creations. This Lab is the perfect STEM solution for classroom,  after-school programs or summer camps.

Grades: 3-4, 5-6
Students: Up to 24 per STEM LAB
Contact Hours: 100+ per STEM LAB

Each D-STEM Dynamic Duo comes with:

1 Discover STEM Lab Grade 3-4 edition

1 Discover STEM Lab Grade 5-6 edition   

Discover STEM Grade 3-4

Each Discover STEM Lab comes with 1 of each of the following kits in a convenient Gratstack rolling storage unit.

Science Module: BrickLAB STEM Foundations Physics

Force and motion are studied giving students the opportunity to experiment with the different types. Newton’s laws of motion, the work formula and the effects of friction are also covered with engaging, experiential activities that would make anyone want to become a physicist! Students are also challenged to examine and relate scientific topics to the world around them using scientific vocabulary, specific to the physical sciences. Get moving and shaking with this exciting unit!        Science Curriculum Sample

 

Science Modules:  

  • Center of Gravity                                      
  • Scatter Patterns
  • Visible Light Spectrum
  • Cloud Classification
  • Light & Shadow
  • Paper Airplane Variables
  • Pendulum & Periods
  • Inertia Balance
  • Friction Sled
  • Newton's Second Law
  • Newton's Third

                                     

 

 Technology Module: PCS Digital Video Lab

Students star in their own multimedia production using the PCS Digital Video Lab. Enhance your existing curriculum with digital documentaries, historical recreation, original films, and more. Students are challenged to create 12 video projects that reinforce and enhance their regular classroom learning as well inspire them to express their creativity and imagination. Includes a high quality camcorder, tripod, and accessories.Simple startup and step-by-step activities make it easy to set up in your classroom, student club, or after-school program.     Technology Curriculum Sample

 

Technology Modules:                             

  • Interview
  • Interview the Past
  • Time to Mine
  • You're the Reporter
  • Day in the Life
  • Cause & Effect
  • Hidden Life
  • Quiz Show
  • Talent Show
  • Invented
  • Which One Do I Buy
  • Night On Broadway

Engineering Module: LEGO Engineering Kit

This module utilizes a versatile LEGO® engineering kit plus curriculum which walks students through 12 different builds in order to introduce basic engineering concepts. This set features 817 elements that enable you to build with even more pieces than ever before. Includes plenty of special elements such as belts, unique connectors, a worm gear, and structural elements, as well as other LEGO® elements such as beams, axles, and connectors.       Engineering Sample Curriculum

 

Engineering Modules:                                        

  • Rotary to Linear
  • Super Poker
  • Super Slow Down
  • Crane
  • Wind Machine
  • Swimmer
  • Snow Plow
  • Differential Warrior
  • Helicopter
  • Grabber
  • Hill Climbing
  • Buggy
  • Pulley Mule

Math Module:  K'nex Intermediate Math & Geometry

The K'NEX® Education Intermediate Math & Geometry set is designed to address critical mathematics concepts in the upper elementary school classroom and provide instructional models that will enhance students' understanding of important concepts and algorithms. Students work cooperatively and are encouraged to interact with each other as they build, investigate, discuss and evaluate mathematical concepts, ideas and models. Research has shown that the use of manipulatives to develop mathematics concepts has many benefits. It allows students to improve their conceptual understanding, achievement and problem solving skills; it encourages student reflections on retaining the information; it promotes a positive attitude toward mathematics; and it develops more self-confidence in students. K'NEX® is a powerful manipulative for students to use in developing and maintaining mathematics concepts.

Math Sample Curriculum

 

Math Modules:

  • Triangles & Trusses
  • Circles
  • Area-Triangles
  • Parallegograms/Trapeziods
  • Perimeter
  • Coordinates-Build a Grid
  • Angles, Rays, Points, Lines, Planes                 
  • Triangles & Sequences
  • Polygons
  • Prisms
  • Volume  of a Prism
  • Triangles/Congruent

 

Spec Sheet: Discover STEM 3-4 

Discover STEM Grade 5-6 

For the ultimate enrichment tool for grades 5-6, the Discover STEM Lab can be easily integrated into after-school programs, classrooms and any other learning environment. This curriculum was designed to be specifically useful for late elementary students as they begin to transition to more difficult subjects in middle school. Each module encourages independent student exploration while being educational and entertaining to get students excited about learning!

Science Module: The Discover Robotics & Physics 

The study of energy and motion instantly becomes a favorite of students with this project-based learning series! By incorporating robotics with the expansive subject area of physics, The Discover Robotics & Physics kit uses experiential projects to instill real-life knowledge. The kit has been expertly structured to support essential problem-solving and collaborative skills while students seek solutions to challenges. Students move through the curriculum series by employing the iterative design process to formulate and develop a deep understanding of the subject area.      Science Curriculum Sample

 

Science Modules:

Level 1

  • Air pressure
  • Force
  • Energy Transfer
  • The Brain and Cortex-simple motor commands

Level II

  • Gravity
  • Potential Energy
  • Electricity
  • Advanced Motor Commands

Level III

  • Impulse
  • Velocity
  • Acceleration
  • Collisions and elasticity and programming sensors

Level IV

  • Torque
  • Degrees of freedom
  • Angular acceleration
  • Design optimization 

 

Technology Module: The Discover Robotics & Programming 

The PCS Edventures Discover Robotics & Programming Kit is a one-of-a-kind collection combining both exceptional curriculum and high-quality mechanical building pieces. The robotics curriculum is a platform that teaches basic programming logic in the context of mechanical output, which allows students to gain integral 21st century skills like creative problem-solving as well as thinking logically and critically. This cross-curricular technique also aligns with various national and international teaching standards including the following: Common Core, International Society for Technology in Education (ISTE) and Next Generation Science Standards (NGSS).                Technology Curriculum Sample

 

Technology Modules:

Level I

  • RiQ, fischertechnik
  • The Brain, Cortex
  • Motor Commands

Level II

  • Reverse, Setpwr
  • On/Onfor, Num
  • ThisWay/ThatWay

Level III

  • REPEAT/WAIT
  • BEEP/SPACE,
  • LOOP/BREAK
  • TUNE

Level IV

  • PROCEDURES/CALL
  • IF/IF ELSE
  • LED's, LIGHT ON/LIGHT OFF             

Engineering Module: The Discover Engineering 

Engineering is a dynamic and innovative field constantly seeking the brightest minds of the future, and the Discover Engineering Kit developed by PCS Edventures is designed to cultivate the young engineers of tomorrow. In order to prepare students for rapidly evolving technology, this kit combines the latest methods proven by research to get students excited about learning. While introducing the basic concepts of engineering, activities in the Discover Engineering Kit foster confidence, critical thinking and other important 21st century skills.                Engineering Module Curriculum Sample

 

Engineering Modules:

  • Pulleys-Crane
  • Levers-Trebuchet
  • Worm Gears
  • Complex Machines-Workshop Vice
  • Wheels-Cart Launcher
  • Gear Trains Souped-Up Cruise
  • Flexible Power Systems- Plane
  • Speed Ratios High Speed Fan
  • Power Ratios Power-Winch
  • Power Transfer-Universal Joint
  • Drivetrain-Mixer
  • Power Transfer-Three Gear Transmission

Math Module: The K'NEX® Middle School Math & Geometry 

The K'NEX® Middle School Math & Geometry set is designed to address critical mathematics concepts in the middle school classroom and to provide instructional models that will enhance students' understanding of important concepts and algorithms. With direction provided by the teacher's guide and the materials provided in this set you will be able to offer students a program of study that uses hands-on exploration in conjunction with an inquiry-based approach to learning. The guide also includes additional information that teachers will find to be invaluable as they seek to motivate students to explore, experience and learn mathematics.

 

Math Modules:

  • Similar Shapes
  • Nesting Squares
  • Polyhedra and Euler's Formula
  • Dilations of 3D Shapes
  • Pascal's Triangle 
  • Rectangles and Factors 
  • Fibonacci Numbers 
  • Addition and Subtraction of Fractions
  • Multiplication and Division of Fractions
  • Properties of Numbers
  • Addition of Polynomials
  • Geometric Patterns
  • Linear Patterns 
  • Fractal Trees 
  • Fractal Trees: Exponential
  • Sierpinski's Triangle

 

Spec Sheet: Discover STEM 5-6

Discover STEM LAB   Grades 3-4-PCS edventures.com Quick shop
Discover STEM LAB   Grades 3-4-PCS edventures.com
Discover STEM LAB   Grades 3-4-PCS edventures.com
Discover STEM LAB   Grades 3-4-PCS edventures.com
Discover STEM LAB   Grades 3-4-PCS edventures.com
Discover STEM LAB   Grades 3-4-PCS edventures.com
Discover STEM LAB   Grades 3-4-PCS edventures.com
Edventures!

Discover STEM LAB Grades 3-4

$ 1,649.00

Description

 Discover STEM LAB Grades 3-4

STEM is all about cross curricular exploration and integration and in the DSTEM series we wanted to show students how all of these fabulous STEM concepts AND manipulatives connect together in strange and wonderful ways. Each of the DSTEM modules has been carefully selected for their rich ability to introduce topics PLUS their capacity to integrate with the other modules. You can use each module on its own, then show students how they can blend together. Connect  Bricks to the Cubelets and then use the video module to film a BrickBot robot hero saving the day! Just imagine the possibilities!

Each edition comes with one (STEM) Science, Technology, Engineering and Math component.


Grades: 3-4
Students: Up to 24
  • BrickLAB STEM Foundations:1-3 students
  • Digital Video Lab: 1-3 students
  • Cubelets: 1-6 students
  • K’NEX Math: 1-12 students

Contact Hours: 100+
  • BrickLAB STEM Foundations: 12+ hours
  • Digital Video Lab: 52 + hours
  • Cubelets: 12 + hours
  • K’NEX Math: 24 + hours

 

Materials Included

Science Module:

  • 650+ building bricks from PCS BrickLAB
  • Mesh bag for cleaning bricks
  • 2 sets of 12 projects with individually printed building instructions
  • 2 user guides
  • Gratnell tub for storage

Technology Module:

  • Acer Iconia Tablet B1-810-12FY
  • Tablet Stand
  • 2 sets of 12 projects with individually printed instructions
  • 2 user guides
  • Compartmentalized Gratnell tub for storage

Engineering Module:

  • Cubelets Mod Robotics - 12 Pack
  • Additional Battery
  • 4 extra Brick Adapters
  • Additional Knob Cube
  • 2 sets of 12 projects with instructions
  • User guides
  • Compartmentalized Gratnell tub for storage

Math Module:

  • K’NEX Intermediate Math and Geometry Kit (900+ K’NEX parts and K’NEX Education Teacher Guide with additional curriculum resources)
  • 2 sets of 12 projects with individually printed building instructions
  • 2 user guides
  • Compartmentalized Gratnell tub for storage
Curriculum Topics

Each Discover STEM Lab comes with 1 of each of the following kits in a convenient Gratstack rolling storage unit.

Science Module: BrickLAB STEM Foundations Physics

Force and motion are studied giving students the opportunity to experiment with the different types. Newton’s laws of motion, the work formula and the effects of friction are also covered with engaging, experiential activities that would make anyone want to become a physicist! Students are also challenged to examine and relate scientific topics to the world around them using scientific vocabulary, specific to the physical sciences. Get moving and shaking with this exciting unit!        Science Curriculum Sample

 

Science Modules:  

  • Center of Gravity                                      
  • Scatter Patterns
  • Visible Light Spectrum
  • Cloud Classification
  • Light & Shadow
  • Paper Airplane Variables
  • Pendulum & Periods
  • Inertia Balance
  • Friction Sled
  • Newton's Second Law
  • Newton's Third

                                     

 

 Technology Module: PCS Digital Video Lab

Students star in their own multimedia production using the PCS Digital Video Lab. Enhance your existing curriculum with digital documentaries, historical recreation, original films, and more. Students are challenged to create 12 video projects that reinforce and enhance their regular classroom learning as well inspire them to express their creativity and imagination. Includes a high quality camcorder, tripod, and accessories.Simple startup and step-by-step activities make it easy to set up in your classroom, student club, or after-school program.     Technology Curriculum Sample

  

Technology Modules:                             

  • Interview
  • Interview the Past
  • Time to Mine
  • You're the Reporter
  • Day in the Life
  • Cause & Effect
  • Hidden Life
  • Quiz Show
  • Talent Show
  • Invented
  • Which One Do I Buy
  • Night On Broadway

Engineering Module: Cubelets- Modular Robotics

The Cubelets TWELVE is the best way to introduce children of all ages to robotics, coding, and design thinking. Cubelets are an expandable system of robot blocks, and the TWELVE the best mix of SENSE, THINK and ACT blocks for novice and experienced builders. Reprogram or control your robots when paired with the included Bluetooth® Cubelet. Use the included Brick Adapters to connect Cubelets with PCS BrickLAB Bricks. Cubelets TWELVE includes 12 robot blocks and two Brick Adapters. Cubelets are perfect for builders young and old and are designed for curious creators ages 4+.

 

Engineering Modules:

  • 12 Modules:


    • Spotlight
    • Fraidy Bot
    • Watch Tower
    • Cave Dweller
    • Helicopter
    • Conveyor Belt
    • Train
    • Aggressive Bot
    • Flashlight
    • Guard Bot
    • Remote Control Car
    • Lighthouse

    Math Module:  K'nex Intermediate Math & Geometry

    The K'NEX® Education Intermediate Math & Geometry set is designed to address critical mathematics concepts in the upper elementary school classroom and provide instructional models that will enhance students' understanding of important concepts and algorithms. Students work cooperatively and are encouraged to interact with each other as they build, investigate, discuss and evaluate mathematical concepts, ideas and models. Research has shown that the use of manipulatives to develop mathematics concepts has many benefits. It allows students to improve their conceptual understanding, achievement and problem solving skills; it encourages student reflections on retaining the information; it promotes a positive attitude toward mathematics; and it develops more self-confidence in students. K'NEX® is a powerful manipulative for students to use in developing and maintaining mathematics concepts.

    Math Sample Curriculum

     

    Math Modules:

    • Triangles & Trusses
    • Circles
    • Area-Triangles
    • Parallegograms/Trapeziods
    • Perimeter
    • Coordinates-Build a Grid
    • Angles, Rays, Points, Lines, Planes                 
    • Triangles & Sequences
    • Polygons
    • Prisms
    • Volume  of a Prism
    • Triangles/Congruent
     Standards & Alignment

    Next Gen Science Standards:

    3-PS2-1: Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
    4-PS3-1: Use evidence to construct an explanation relating the speed of an object to the energy of that object.
    4-PS3-4: Apply scientific principles to design, test, and refine a device that converts energy from one form to another.
    3-5-ETS1-2: Generate and compare multiple solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
    3-5-ETS1-3: Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.

    Standard: Each module includes 3 multiple choice and 3 open-ended questions.

     

    International Society for Technology in Education Standards:

    - Creativity and Innovation: Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.
    - Critical Thinking, Problem Solving, and Decision Making: Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources.
    - Communication and Collaboration with a Digital Portfolio: Students can use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.
    - Research and Information Fluency: Students apply digital tools and gather, evaluate, and use information.

    Standard: Each module includes 3 multiple choice and 4 open-ended questions.

     

    International Technology and Engineering Educators Association (ITEEA) Standards for Technological Literacy (STL):

    1. Develop an understanding of the characteristics and scope of technology.
    2. Develop an understanding of the core concepts of technology
    3. Develop an understanding of the relationships among technologies and the connections between technology and other fields of study.
    4. Develop an understanding of the cultural, social, economic, and political effects of technology.Develop an understanding of the effects of technology on the environment.
    5. Develop an understanding of the role of society in the development and use of technology.
    6. Develop an understanding of the influence of technology on history.
    7. Develop an understanding of the attributes of design.
    8. Develop an understanding of engineering design.
    9. Develop an understanding of the role of troubleshooting, research, and development, invention and innovation, and experimentation in problem solving.
    10. Develop the abilities to use and maintain technological products and systems.
    11. Develop the abilities to assess the impacts of products and systems.
    12. Develop an understanding of and be able to select and use agricultural and related biotechnologies.
    13. Develop an understanding of and be able to select and use energy and power technologies.
    14. Develop an understanding of and be able to select and use construction technologies.

    Standard: Each module includes 3 multiple choice and 3 open-ended questions.

    Common Core Math:

    CCSS.MATH.CONTENT.3.G.A.1
    Understand that shapes in different categories (e.g., rhombuses, rectangles, and others) may share attributes (e.g., having four sides), and that the shared attributes can define a larger category (e.g., quadrilaterals). Recognize rhombuses, rectangles, and squares as examples of quadrilaterals, and draw examples of quadrilaterals that do not belong to any of these subcategories.
    CCSS.MATH.CONTENT.3.MD.C.5
    Recognize area as an attribute of plane figures and understand concepts of area measurement.
    CCSS.MATH.CONTENT.3.MD.C.7.B
    Multiply side lengths to find areas of rectangles with whole-number side lengths in the context of solving real world and mathematical problems, and represent whole-number products as rectangular areas in mathematical reasoning.
    CCSS.MATH.CONTENT.3.MD.D.8
    Solve real world and mathematical problems involving perimeters of polygons, including finding the perimeter given the side lengths, finding an unknown side length, and exhibiting rectangles with the same perimeter and different areas or with the same area and different perimeters.
    CCSS.MATH.CONTENT.4.G.A.1 Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines. Identify these in two-dimensional figures.
    CCSS.MATH.CONTENT.4.G.A.2: Classify two-dimensional figures based on the presence or absence of parallel or perpendicular lines, or the presence or absence of angles of a specified size. Recognize right triangles as a category, and identify right triangles.
    CCSS.MATH.CONTENT.4.MD.A.3
    Apply the area and perimeter formulas for rectangles in real world and mathematical problems.
    CCSS.MATH.CONTENT.4.MD.C.5 Recognize angles as geometric shapes that are formed wherever two rays share a common endpoint, and understand concepts of angle measurement.
    CCSS.MATH.CONTENT.4.MD.C.5.A An angle is measured with reference to a circle with its center at the common endpoint of the rays, by considering the fraction of the circular arc between thCommon Core Math:
    CCSS.MATH.CONTENT.3.G.A.1
    Understand that shapes in different categories (e.g., rhombuses, rectangles, and others) may share attributes (e.g., having four sides), and that the shared attributes can define a larger category (e.g., quadrilaterals). Recognize rhombuses, rectangles, and squares as examples of quadrilaterals, and draw examples of quadrilaterals that do not belong to any of these subcategories.
    CCSS.MATH.CONTENT.3.MD.C.5
    Recognize area as an attribute of plane figures and understand concepts of area measurement.
    CCSS.MATH.CONTENT.3.MD.C.7.B
    Multiply side lengths to find areas of rectangles with whole-number side lengths in the context of solving real world and mathematical problems, and represent whole-number products as rectangular areas in mathematical reasoning.
    CCSS.MATH.CONTENT.3.MD.D.8
    Solve real world and mathematical problems involving perimeters of polygons, including finding the perimeter given the side lengths, finding an unknown side length, and exhibiting rectangles with the same perimeter and different areas or with the same area and different perimeters.
    CCSS.MATH.CONTENT.4.G.A.1 Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines. Identify these in two-dimensional figures.
    CCSS.MATH.CONTENT.4.G.A.2: Classify two-dimensional figures based on the presence or absence of parallel or perpendicular lines, or the presence or absence of angles of a specified size. Recognize right triangles as a category, and identify right triangles.
    CCSS.MATH.CONTENT.4.MD.A.3
    Apply the area and perimeter formulas for rectangles in real world and mathematical problems.
    CCSS.MATH.CONTENT.4.MD.C.5 Recognize angles as geometric shapes that are formed wherever two rays share a common endpoint, and understand concepts of angle measurement.
    CCSS.MATH.CONTENT.4.MD.C.5.A An angle is measured with reference to a circle with its center at the common endpoint of the rays, by considering the fraction of the circular arc between the points where the two rays intersect the circle. An angle that turns through 1/360 of a circle is called a "one-degree angle," and can be used to measure angles.
    CCSS.MATH.CONTENT.4.MD.C.6 Measure angles in whole-number degrees using a protractor. Sketch angles of specified measure.e points where the two rays intersect the circle. An angle that turns through 1/360 of a circle is called a "one-degree angle," and can be used to

    Standard: Each module includes several multiple choice questions or design challenges.

    Spec Sheet

    Click image below to view PDF file.

    DSTEM 3-4 Spec Sheet

    BrickLAB Brain Builders Camp-PCS edventures.com Quick shop
    BrickLAB Brain Builders Camp-PCS edventures.com
    BrickLAB Brain Builders Camp-PCS edventures.com
    BrickLAB Brain Builders Camp-PCS edventures.com
    Edventures!

    BrickLAB Brain Builders Camp

    $ 129.00

    Description

    Let’s build better brains! Using bricks to enhance learning, this camp focuses on communication and teamwork as students tackle exercises in social studies, geography, history and biology, all while constructing, collaborating and learning together. Using brain-building logic puzzles to develop new problem-solving skills, each day of camp introduces fresh and exciting STEM concepts to the class.

    Students engage in stimulating science and engineering challenges by using logic to determine patterns, construct unique BrickLAB designs to withstand outside forces and translate abstract ideas into concrete models! From structures to puzzles, BrickLAB Brain Builders is a sure-fire way to introduce fun and interactive learning into any setting. 

    Digital Download for BrickLAB Brain Builders Camp only $129.00!
    Curriculum Sample

    *If you already own an Edventures BrickLAB, the digital curriculum download is a great way to utilize what you already have.  Using your BrickLAB and supplementing with a few additional materials, (seen in the Includes tab) you are ready to get started with your BrickLAB Brain Builders Camp adventure! Digital download is for Instructor Curriculum only, which includes master copies for all student curriculum sheets.

    Grades: 1-3
    Students: Up to 30
    Contact Hours: 12+

    Recommended Settings: 

    • Summer camps
    • Elementary classrooms
    • After-school programs
    • Homeschool environments

      Training: 

      • Half hour free webinar training for purchases of $500+
      • One hour free webinar training for purchases of $1000+
      • Additional training available for purchase
        Materials Included
        • Sterilite tube with lid (10 gal) - 2
        • PCS BrickLAB - 1
        • Brick separator - 1 
        • Dry erase markers - 15 
        • Dry erase pockets - 15
        • Headbands (blindfolds) - 15
        • Muslin bags - 15
        • Stopwatch - 1
        • Cloth tape measure - 15
        • The True Story of the 3 Little Pigs - 1
        • Where in the Wild by David M Schwartz - 1 
        • Full set of student handouts - 15 
        • Puzzles and Logic Instructor Guide - 1
        • Charade build cards set - 32

        Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

        Includes:

        • PCS BrickLAB - over 7,000 high quality building bricks.
        • Curriculum for 12 activities. Each activity can accommodate a 1 hour segment, or can be adjusted for different time constraints.
        • Charade Build Cards
        • Blindfolds
        • Student Activity Guides
        • Game Boards
        • Score Cards
        • Build Plans
        • Dry Erase Markers
        • And More!

        Each Activity Guide Includes:

        • Schedule
        • Opening & Closing Discussion Topics
        • Step-By-Step Activity Instructions
        • Topic Background & Vocabulary
        • Materials List
        Curriculum Topics

        Lesson Titles:

        1. No Peeking
        2. Huh?
        3. Guess What!
        4. I Love My Town
        5. Citizenship
        6. Living Things
        7. Mirror Mirror
        8. Grow
        9. Hide and Seek
        10. Huff 'n' Puff
        11. Load It Up
        12. Keep Out
        Standards & Alignment

        Next Generation Science Standards

        NGSS K-LSI-1 Use observations to describe patterns of what plants and animals (including Humans) need to survive.
        NGSS K-2-ETS1-1 Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
        NGSS K-2-ETS1-2 Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.
        NGSS 2-LS4-1 Make observations of plants and animals to compare the diversity of life in different habitats.

        Common Core Math and English Language Arts Standards

        CCSS.ELA-LITERACY.SL.2.1 Participate in collaborative conversations with diverse partners about grade 2 topics and texts with peers and adults in small and larger groups.
        CCSS.ELA-LITERACY.SL.2.3 Gather additional information or clarify something that is not understood by asking and answering questions about what a speaker says.
        CCSS.ELA-LITERACY.SL.2.4 Successful presentation of information requires students to identify, organize, and express concepts and ideas. It may involve digital media and visual display of data to convey information and enhance audience understanding.
        CCSS.ELA-LITERACY.SL.2.5 Add drawings or other visual displays to descriptions when appropriate to clarify ideas.
        CCSS.ELA-LITERACY.RL.2.6 Acknowledge differences in the points of view of characters, including by speaking in a different voice for each character when reading dialogue aloud.
        CCSS.MATH.CONTENT.2.MD.A.1 Measure the length of an object by selecting and using appropriate tools such as rulers, yardsticks, meter sticks, and measuring tapes.
        CCSS.MATH.CONTENT.4.G.A.3 Recognize a line of symmetry on a two-dimensional figure such that the figure can be folded along the line into matching parts. Identify symmetric figures and draw lines of symmetry.

        Habits of Mind

        • Applying Past Knowledge to New Situations
        • Creating, Imagining, Innovating
        • Finding Humor
        • Listening With Understanding and Empathy
        • Managing Impulsivity
        • Persisting
        • Striving for Accuracy
        • Taking Responsible Risks
        • Thinking and Communicating with Clarity and Precision
        • Thinking Flexibly
        • Thinking Interdependently

        21st Century Skills

        • Communication and Collaboration
        • Creativity and Innovation
        • Critical Thinking and Problem Solving
        • Flexibility and Adaptability
        • Initiative and Self-Direction
        • Productivity and Accountability
        • Social and Cross-Cultural Skills
        Spec Sheet

        Click images below to view PDF

        K'NEX Elementary Math & Geometry Set-PCS edventures.com Quick shop
        K'NEX Elementary Math & Geometry Set-PCS edventures.com
        K'NEX Elementary Math & Geometry Set-PCS edventures.com
        K'NEX Elementary Math & Geometry Set-PCS edventures.com
        K'NEX Elementary Math & Geometry Set-PCS edventures.com
        K'Nex

        K'NEX Elementary Math & Geometry Set

        $ 39.99

        Description

        The K'NEX® Education Elementary Math & Geometry set allows students to build, investigate and explore geometry concepts, vocabulary, and structures in a 2-D and 3-D world. The students live in a 3-D world, so it makes sense for them to connect with geometry on a 3-D level. K'NEX® allows them do just that! The teacher's guide, designed as a resource, provides a glossary of key terms and definitions and includes Vocabulary Card masters to support instruction and understanding. The activities are standards based and designed around best practices in mathematics instruction. They build upon one another as they lead students towards a greater understanding of mathematics and geometric concepts.

        Ages 6+

        Includes:

      • 142 K'NEX® parts – enough to build 38 K'NEX® Math models
      • Support 3-4 students working as a team
      • Building instructions and teacher's guide aligned to national standards and Common Core Mathematics included
      • Packaged in a strong storage tray with snap-on lid
      • K'NEX Intermediate Math & Geometry Set-PCS edventures.com Quick shop
        K'NEX Intermediate Math & Geometry Set-PCS edventures.com
        K'NEX Intermediate Math & Geometry Set-PCS edventures.com
        K'NEX Intermediate Math & Geometry Set-PCS edventures.com
        K'NEX Intermediate Math & Geometry Set-PCS edventures.com
        K'Nex

        K'NEX Intermediate Math & Geometry Set

        $ 125.00

        Description

        The K'NEX® Education Intermediate Math & Geometry set is designed to address critical mathematics concepts in the upper elementary school classroom and provide instructional models that will enhance students' understanding of important concepts and algorithms. Students work cooperatively and are encouraged to interact with each other as they build, investigate, discuss and evaluate mathematical concepts, ideas and models. Research has shown that the use of manipulatives to develop mathematics concepts has many benefits. It allows students to improve their conceptual understanding, achievement and problem solving skills; it encourages student reflections on retaining the information; it promotes a positive attitude toward mathematics; and it develops more self-confidence in students. K'NEX® is a powerful manipulative for students to use in developing and maintaining mathematics concepts.

        Includes:

      • 920 K'NEX® parts – enough to build 95 K'NEX® Math and Geometry models
      • Builds up to four models simultaneously
      • Support 12 - 16 students working as teams
      • Building instructions and teacher's guide aligned to national standards and Common Core Mathematics included
      • Packaged in a strong storage tray with snap-on lid
      • Mango Math Deluxe Crates-PCS edventures.com Quick shop
        Mango Math Deluxe Crates-PCS edventures.com
        Mango Math Deluxe Crates-PCS edventures.com
        Mango Math Deluxe Crates-PCS edventures.com
        Mango Math Deluxe Crates-PCS edventures.com
        Mango Math Deluxe Crates-PCS edventures.com
        Mango Math Deluxe Crates-PCS edventures.com
        Mango Math Deluxe Crates-PCS edventures.com
        Mango Math Deluxe Crates-PCS edventures.com
        Mango Math Deluxe Crates-PCS edventures.com
        Mango

        Mango Math Deluxe Crates

        $ 389.00

        K

        MANGO Math Kindergarten Deluxe Crate includes everything for Measurement, Number Sense, Algebraic Thinking, Spatial Sense, and Data Ordering. There are 20 individually packaged lessons with detailed, easy-to-read directions and all the necessary supplies for a group of up to 4 students, enclosed in a clear plastic envelope. Meets Common Core State Standards for Mathematics.

        Download the Curriculum Guide

        1st Grade

        MANGO Math First Grade Deluxe Crate includes everything for Measurement, Number Sense, Algebraic Thinking, Geometry/Spatial Sense, and Data Gathering & simple Probability games. There are 20 individually packaged lessons with detailed, easy-to-read directions and all the necessary supplies for a group of up to 4 students, enclosed in a clear plastic envelope. Meets Common Core State Standards for Mathematics.

        Download the Curriculum Guide

        2nd Grade

        MANGO Math Second Grade Deluxe Crate includes everything for Measurement, Number Sense, Algebraic Thinking, Geometry/Spatial Sense, Data Ordering and simple Probability. There are 20 individually packaged lessons with detailed, easy-to-read directions and all the necessary supplies for a group of up to 4 students, enclosed in a clear plastic envelope. Meets Common Core State Standards for Mathematics.

        Download the Curriculum Guide

        3rd Grade

        MANGO Math Third Grade Deluxe Crate includes everything for Measurement, Number Sense, Algebraic Thinking, Geometry, Data Ordering and simple Probability. There are 20 individually packaged lessons with detailed, easy-to-read directions and all the necessary supplies, for a group of up to 4 students enclosed in a clear plastic envelope. Meets Common Core State Standards for Mathematics.

        Download the Curriculum Guide

        4th Grade

        MANGO Math Fourth Grade Deluxe Crate includes everything for Measurement, Number Sense, Algebraic Thinking, Geometry, Data Gathering and Probability. There are 20 individually packaged lessons with detailed, easy-to-read directions and all the necessary supplies for a group of up to 4 students, enclosed in a clear plastic envelope. Meets Common Core State Standards for Mathematics.

        Download the Curriculum Guide

        5th Grade

        MANGO Math Fifth Grade Deluxe Crate includes everything for Measurement, Number Sense, Algebraic Thinking, Geometry, Data Gathering and Probability. There are 20 individually packaged lessons with detailed, easy-to-read directions and all the necessary supplies for a group of up to 4 students, enclosed in a clear plastic envelop. Meets Common Core State Standards for Mathematics.

        Download the Curriculum Guide

        Pre-Algebra

        MANGO Math Pre-Algebra Deluxe Crate includes everything for Measurement, Number Sense, Algebraic Thinking, Geometry, Data Gathering and Probability. There are 25 individually packaged lessons with detailed, easy-to-read directions and all the necessary supplies for a group of up to 4 students, enclosed in a clear plastic envelop. Meets Common Core State Standards for Mathematics.

        Download the Curriculum Guide

        Complete Crate Set

        MANGO Math Deluxe Math Crates are for grades K - 8. Each grade level crate, K - 5th grade, has 20 game-based lessons reinforcing the skills and concepts that students need to understand mathematics. (The Pre-Algebra Crate with 25 lessons is for middle school grades 6 - 8.) Each fun and enjoyable math lesson is individual packaged in a plastic envelop with all the necessary materials for a group of up to 4 students. The individually packaged lesson contain directions for the adult to explain the mathematics in the lesson; simple directions for the student on how to play the game or activity; and all the manipulative materials needed, like: dice, spinners, counters, play money, and laminated game boards with dry erase markers, etc. These lessons promote mathematical practices and correlate seamlessly with the Common Core State Standards. Perfect for math centers, small group work, after school clubs and more!

        Download the Curriculum Guide

        Flight & Aerodynamics Camp-PCS edventures.com Quick shop
        Flight & Aerodynamics Camp-PCS edventures.com
        Flight & Aerodynamics Camp-PCS edventures.com
        Flight & Aerodynamics Camp-PCS edventures.com
        Edventures!

        Flight & Aerodynamics Camp

        $ 129.00

        Description

        Ready for Take Off!

        Students take to the skies and explore the thrills of life at 30,000 feet with dynamic, hands-on flight-based activities. They pilot hot air balloons, parachutes, gliders, planes, helicopters and rockets, all while examining abstract physics concepts such as energy conservation, buoyancy and the four forces of flight.

        Learners fly alongside the aviation experts of the world, taking quick detours to examine the history of flight as they follow the footsteps of the Wright Brother’s and da Vinci by creating extraordinary flying machines! In Flight & Aerodynamics Camp, take the yoke and fly into the STEM-setting sun in one of our most thrilling camp packages!

        Digital Download for Flight & Aerodynamics Camp only $129.00!
        Curriculum Sample

        Grades: 4-6
        Students: Up to 30
        Contact Hours: 12+

        Recommended Settings: 

        • Summer camps
        • Elementary classrooms
        • After-school programs
        • Homeschool environments

          Training: 

          • Half hour free webinar training for purchases of $500+
          • One hour free webinar training for purchases of $1000+
          • Additional training available for purchase
            Materials Included

            Flight and Aerodynamics Camp comes with an Instructor’s Manual, 30 printed sets of student curriculum pages, and all the supplies needed for 12 days of activities:

            • storage container (18 gal) - 1
            • pencils #2 - 24
            • paper clips - 200
            • wooden skewers 12" - 31
            • jumbo paper clips - 100
            • wooden skewers 8" - 31
            • paper plates - 10
            • Alka Seltzer tablets - 16
            • pennies - 100
            • balloon helicopters - 8
            • ping pong balls - 15
            • balloons - 50
            • plastic grocery bags - 24
            • sheets corrugated cardboards - 8
            • assorted rubber bands - 250
            • sheets green construction paper - 50
            • rubberband balsa planes - 8
            • craft sticks - 100
            • scissors - 16
            • plastic cups (8 oz) - 25
            • single hole punches - 4
            • dry erase markers - 16
            • plastic bottles - 8
            • heavy-duty dry erase page pockets - 16
            • rolls yellow duct tape - 2
            • stopwatches - 8
            • electric kettle - 1
            • plastic bins - 16
            • film canisters - 8
            • straws - 125
            • bottles glue - 8
            • balls of string - 8
            • hot glue gun and sticks - 1
            • cloth tape measures - 8
            • hair dryer - 1
            • clear tape dispensers - 8
            • index cards - 100
            • rolls masking tape - 2
            • modeling clay 16oz - 1
            • tempera paint (bottles) - 10
            • newsprint - 62 sheets
            • tissue paper sheets - 50
            • paintbrushes - 30
            • white paper sheets - 500
            • Student Pages & Instructor Manual

            Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

            Each Activity Guide Includes:

            • Schedule
            • Opening & Closing Discussion Topics
            • Step-By-Step Activity Instructions
            • Topic Background & Vocabulary
            • Materials List
            Curriculum Topics

            Lesson Titles:

            1. Introduction to Flight
            2. Kites Day
            3. How to Get Off the Ground - Hot Air Balloons Day
            4. Drag and Weight - Parachutes Day
            5. Drag and Lift - Gliders Day
            6. Aerodynamics - Paper Airplanes
            7. Paper Airplane Design Challenge
            8. Thrust and Energy Conservation - Propellers
            9. Thrust and Lift - Helicopters Day 
            10. Pioneers of Aviation 
            11. Thrust and Energy Conservation
            12. Rocket Design Challenge
              Standards & Alignments

              Common Core State Standards for Language Arts

              CCSS.ELA-LITERACY.SL.4.1.C Pose and respond to specific questions to clarify or follow up on information, and make comments that contribute to the discussion and link to the remarks of others.
              CCSS.ELA-LITERACY.SL.4.4 Report on a topic or text, tell a story, or recount an experience in an organized manner, using appropriate facts and relevant, descriptive details to support main ideas or themes; speak clearly at an understandable pace.

              Next Generation Science Standards

              NGSS 3-5-ETS1-1: Define a simple design problem, reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
              NGSS 3-5-ETS1-3: Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
              NGSS MS-ETS1-1: Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
              NGSS MS-ETS1-2: Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
              NGSS MS-PS1-4: Develop a model that predicts and describes changes in particle motion, temperature, and state of a pure substance when thermal energy is added or removed.
              NGSS MS-PS1-6: Undertake a design project to construct, test, and modify a device that either releases or absorbs thermal energy through chemical processes.
              NGSS MS-PS2-2: Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.
              NGSS MS-PS3-5: Construct, use, and present arguments to support the claim that when the kinetic energy of an object changes, energy is transferred to or from the object.

              Habits of Mind

              16 “thinking habits” developed by Art Costa and Bena Kallick to empower students to succeed in a 21st century learning environment.

              • Applying Past Knowledge to New Situations
              • Creating, Imagining, Innovating
              • Finding Humor
              • Listening with Understanding and Empathy
              • Managing Impulsivity
              • Persisting
              • Questioning and Posing Problems
              •  Striving For Accuracy
              • Taking Responsible Risks
              • Thinking Flexibly
              • Thinking Interdependently

              21st Century Skills

              A set of widely-applicable abilities essential for success in the information age.

              • Communication and Collaboration
              • Creativity and Innovation
              • Critical Thinking and Problem Solving
              • Flexibility and Adaptability
              • Initiative and Self-Direction
              • Productivity and Accountability
              • Social and Cross-Cultural Skills
              Spec Sheet

              Click images below to view PDF 

              About the Authors

              John Allan holds a master’s degree in astronomy from the University of Virginia, and a bachelor’s degree in physics and astronomy from Macalester College. He has pursued research in radio astronomy at ASTRON - the Netherlands Institute for Radio Astronomy, as well as at University of Virginia and Macalester College. John has taught science and math to students from middle school through college level as a tutor and teaching assistant. He currently lives in Portland, Oregon, where he loves to read science fiction and imagine the future of space travel.

              Sarah Goff teaches elementary and middle school music in Portland, Oregon. She holds a master’s degree in teaching music from Oregon State University and a bachelor’s in music from Grinnell College. Her research with Jason Silveira in teacher attitudes toward transgender individuals and supportive school practices will be published in the Journal of Research in Music Education in Summer 2016. She enjoys biking to work, where she experiences the effects of drag and streamlining firsthand!

              Scratch Camp-PCS edventures.com Quick shop

              Edventures!

              Scratch Camp

              from $ 195.00

              Scratch Camp-PCS edventures.com
              Scratch Camp-PCS edventures.com
              Scratch Camp-PCS edventures.com
              Edventures!

              Scratch Camp

              $ 195.00

              Description

              Explore the magic of computer programming with Scratch, a free-to-use software developed by MIT’s best brains to encourage young learners to combine creativity with logic! With a cutting-edge application and a series of exciting projects, students uncover the sensational world of coding. Every day, participants expand their skills as they build their very own interactive storyboards and games with audio, video, animated characters and more.

              Scratch camp demystifies computer programming and gets students fired up about creating and coding - they love it!

              Tech requirements: 1 device per student (Scratch is compatible with Macs, PC’s, iPads, Android tablets and Chromebooks.)

              Scratch Camp Digital Curriculum Download available for $195.00
              Curriculum Sample

              Grades: 1-3
              Students: 30
              Contact Hours: 12+

              Recommended Settings:

              • Summer camps
              • Classrooms looking for hands‐on technology lessons
              • After‐school programs
              • Homeschool environments

                  Training:

                  • Half hour free webinar training for purchases of $500+
                  • One hour free webinar training for purchases of $1000+
                  • Additional training available for purchase
                    Materials Included

                    The camp comes with a spiral bound Instructor’s Manual and 30 sets of student curriculum pages printed on virtually indestructible no‐tear polymer organized in an expanding file folder for easy access and storage. Digital curriculum download includes Instructor’s Manual and student curriculum pages.

                    Includes:

                    The camp includes 12 “days” of activities, each designed to last about one hour. Use one lesson a day, clump them together into larger blocks or break them apart to be worked in one at a time throughout the course of a school year.

                    Tech Requirements:

                    • One device per student recommended (Scratch is compatible with any Internet‐connected device, including desktops, laptops, iPads, Android tablets, and Chromebooks)
                    • Best when used with video projector available
                    Curriculum Topics

                    Lesson Titles:

                    1. Introduction to Scratch
                    2. The Pen and Precise Motion
                    3. Spirographs
                    4. Multiple Events and a Multiplayer Game
                    5. Music and Dancing Sprites
                    6. Bitmap Graphics
                    7. Speaking Sprites
                    8. Costumes and Changing Seasons
                    9. Vector Graphics
                    10. Introducing If Statements
                    11. Asking and Answering
                    12. Animations
                    Standards & Alignment
                    Next Generation Science Standards

                    NGSS K2-ETS1-1 Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
                    NGSS 3-ESS2-1 Represent data in tables and graphical displays to describe typical weather conditions expected during a particular season.

                    Common Core State Standards for Math

                    CCSS.MATH.CONTENT.2.NBT.A.1 Understand that the three digits of a three digit number represent amounts of hundreds,tens, and ones; e.g., 706 equals 7 hundreds, 0 tens, and 6 ones.
                    CCSS.MATH.CONTENT.4.MD.C.5 Recognize angles as geometric shapes that are formed wherever two rays share a common endpoint, and understand concepts of angle measurement.
                    CCSS.MATH.CONTENT.4.MD.C.5.A An angle is measured with reference to a circle with its center at the common endpoint of the rays, by considering the fraction of the circular arc between the points where the two rays intersect the circle. An angle that turns through 1/360 of a circle is called a “one- degree angle,”and can be used to measure angles.
                    CCSS.MATH.CONTENT.4.MD.C.5.B An angle that turns through n one-degree angles is said to have an angle measure of n degrees.

                    Habits of Mind
                    • Applying Past Knowledge to New Situations
                    • Creating, Imagining, Innovating
                    • Listening with Understanding and Empathy
                    • Managing Impulsivity
                    • Persisting
                    • Questioning and Posing Problems
                    • Responding with Wonderment and Awe
                    • Striving for Accuracy
                    • Thinking about Thinking
                    • Thinking and Communicating With Clarity and Precision
                    • Thinking Flexibly
                    • Thinking Interdependently

                    21st Century Skills

                    • Communication and Collaboration
                    • Creativity and Innovation
                    • Critical Thinking and Problem Solving
                    • Finding Humor
                    • Flexibility and Adaptability
                    • Gathering Data Through All The Senses
                    • Information, Media, and Technology Literacy
                    • Initiative and Self-Direction
                    • Productivity and Accountability
                    • Social and Cross-Cultural Skills
                    Spec Sheet

                    Click images below to view PDF


                    Science of the Human Body Camp-PCS edventures.com Quick shop
                    Science of the Human Body Camp-PCS edventures.com
                    Science of the Human Body Camp-PCS edventures.com
                    Science of the Human Body Camp-PCS edventures.com
                    Edventures!

                    Science of the Human Body Camp

                    $ 129.00

                    Description

                    Take a closer look at the microscopic mechanisms that make humans tick! Each unit of this awesome 12-day camp examines the complexities of human anatomy and physiology with engaging, fast paced activities. Through learning-by-doing experiences, students begin to unravel the mysteries of the human body by running for a minute to measure heart rate, approximate energy expenditure and discover the importance of refueling with proper nutrition. Maintaining health and fitness is a lifelong endeavor, and Science of the Human Body is the perfect introduction to an eternity of healthy happiness!    

                    Digital Download for Science of the Human Body Camp only $129.00!
                    Curriculum Sample

                    Grades: 4-6
                    Students: Up to 30
                    Contact Hours: 12+

                    Recommended Settings:

                    • Summer camps
                    • Elementary classrooms
                    • After-school programs
                    • Homeschool environments

                    Training:

                    • Half hour free webinar training for purchases of $500+
                    • One hour free webinar training for purchases of $1000+
                    • Additional training available for purchase
                    Materials Included

                    The camp comes with an Instructor’s Manual, 30 printed sets of student curriculum pages, and all the supplies needed for 12 days of activities:

                    • Sterilite tub (10 gal) ‐ 1
                    • Balloons (7”‐11”) ‐ 50
                    • Calculator ‐ 1
                    • Construction Paper (9”x12,” various colors) ‐ 50
                    • Dry erase markers (black, fine tip) ‐ 31
                    • Dry erase page pockets ‐ 31
                    • Glue (4 oz, liquid white) ‐ 8
                    • Kraft paper (36”x36”) ‐ 20
                    • Magnifying glasses ‐ 30
                    • Paper clips ‐ 100
                    • Scissors (5” pointed) ‐ 30
                    • Stethoscopes ‐ 8
                    • Stopwatch - 1
                    • Masking tape (60 yd) ‐ 4
                    • Red yarn (256 yd) ‐ 1
                    • Tan yarn (256 yd) ‐ 1
                    • Science of the Human Body Instructor Manual
                    • Science of the Human Body Pocket Handouts
                    • Science of the Human Body Anatomy Print Outs

                    Digital curriculum download comes with Instructor’s Manual only, which includes master copies of all student curriculum pages.

                    Each Activity Guide Includes

                    • Schedule
                    • Opening & Closing Discussion Topics
                    • Step-By-Step Activity Instructions
                    • Topic Background & Vocabulary
                    • Materials List
                    Curriculum Topics

                    Lesson Titles:

                    1. Bones
                    2. Muscles
                    3. Joints
                    4. The Heart
                    5. The Lungs
                    6. Guts
                    7. Nerves
                    8. Ears
                    9. Skin
                    10. Eyes
                    11. The Mind
                    12. Fun and Games
                      Standards & Alignment
                      Common Core State Standards for Math

                      CCSS.MATH.CONTENT.4.NBT.B.6 Find whole-number quotients and remainders with up to four-digit dividends and one digit divisors, using strategies based on place value, the properties of operations, and/or the relationship between multiplication and division. Illustrate and explain the calculation by using equations, rectangular arrays, and/or area models.
                      CCSS.MATH.CONTENT.5.NBT.B.5 Fluently multiply multi digit whole numbers using the standard algorithm.
                      CCSS.MATH.CONTENT.5.MD.C.3 Recognize volume as an attribute of solid figures and understand concepts of volume measurement.
                      CCSS.MATH.CONTENT.5.G.A.2 Represent real world and mathematical problems by graphing points in the first quadrant of the coordinate plane, and interpret coordinate values of points in the context of the situation.
                      CCSS.MATH.CONTENT.6.SP.B.5.C Summarize numerical data sets in relation to their context, such as by: Giving quantitative measures of center (median and/or mean) and variability (interquartile range and/or mean absolute deviation), as well as describing any overall pattern and any striking deviations from theoverall pattern with reference to the context in which the data were gathered.
                      CCSS.MATH.CONTENT.6.RP.A.3.D Use ratio reasoning to convert measurement units; manipulate and transform units appropriately when multiplying or dividing quantities.

                      Next Generation Science Standards

                      4-PS3-2 Make observations to provide evidence that energy can be transferred from place to place by sound, light, heat, and electric currents.
                      4-PS4-2 Develop a model to describe that light reflecting from objects and entering the eye allows objects to be seen.
                      4-LS1-1 Construct an argument that plants and animals have internal and external structures that function to support survival, growth, behavior, and reproduction.
                      4-LS1-2 Use a model to describe that animals receive different types of information through their senses, process the information in their brain, and respond to the information in different ways.
                      3-5-ETS1-1 Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
                      3-5-ETS1-2 Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
                      3-5-ETS1-3 Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
                      NGSS MS-LS1-8 Gather and synthesize information that sensory receptors respond to stimuli by sending messages to the brain for immediate behavior or storage as memories.

                      Habits of Mind
                      • Applying Past Knowledge to New Situations
                      • Creating, Imagining, Innovating
                      • Finding Humor
                      • Gathering Data through All Senses
                      • Listening with Understanding and Empathy
                      • Managing Impulsivity
                      • Metacognition
                      • Persisting
                      • Questioning and Posing Problems
                      • Remaining Open to Continuous Learning
                      • Responding with Wonderment and Awe
                      • Striving for Accuracy
                      • Taking Responsible Risks
                      • Thinking and Communicating with Clarity and Precision
                      • Thinking Flexibly
                      • Thinking Interdependently

                      21st Century Skills

                      • Communication and Collaboration
                      • Creativity and Innovation
                      • Critical Thinking and Problem Solving
                      • Flexibility and Adaptability
                      • Information, Media, and Technology Literacy
                      • Initiative and Self-Direction
                      • Leadership and Responsibility
                      • Productivity and Accountability
                      • Social and Cross-Cultural Skills
                      Spec Sheet

                      Click images below to view PDF