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Continue ShoppingBrickLAB Tech (formerly BrickLAB After-School).
Housing 12, two-hour units, BrickLAB Tech combines the power of collaborative learning with the art of engineering design in an exploration of society’s leading technologies. Expand your learners’ creative thinking and problem-solving skills with captivating, hands-on STEM projects that dive into iterative engineering challenges, survey the history of the world’s industries and build an understanding of technology’s ethical effects on the environment and society. As the perfect addition to any program seeking to add a diverse range of projects and learning avenues, BrickLAB Tech is reusable, easily integrated and primed to invigorate your space.
BrickLAB Tech utilizes the PCS Edventures' signature BrickLAB Brick, a STEM manipulative specifically designed to provide students of all ages with a platform for creative and innovative thinking. As a complete learning set, out of the box, BrickLAB Tech provides opportunities for authentic discovery and collaboration, all while promoting technological literacy. Whether instructors are implementing the easy-to-follow modules or integrating the materials into their own semester plans, this kit accommodates a variety of learning styles and student levels.
The BrickLAB Tech curriculum comes in five different grade levels (K-4), with enough supplies to instruct up to 30 students at once. With over 24 contact hours in every package, each two-hour unit challenges your learners to investigate STEM through manipulative-based learning. If they’re brainstorming and improving pollution solutions or engaging with the science behind manufactured goods and medical technology, take your students on a STEMventure today with BrickLAB Tech.
Grades: K, 1, 2, 3, 4
Students: Up to 30
Contact Hours: 24+ per grade level
Technology, Engineering Design
BrickLAB Tech comes with all the supplies needed for 30 students to complete 24 hours of activities:
Instructor Guide only.
Instructor Guide only.
In the foreword of their document Standards for Technological Literacy, the International Technology and Engineering Educators Association (ITEEA) describes the need for up and coming generations to have an understanding and appreciation of technology. The ITEEA wrote “we are a nation increasingly dependent on technology. Yet, in spite of this dependence, U.S. society is largely ignorant of the history and fundamental nature of the technology that sustains it. The result is a public that is disengaged from decisions that are helping share its technological future,” (2007). In response to this apparent need for technological literacy in today’s society, The PCS Edventures BrickLAB After-School set was developed specifically around the standards laid out by the ITEEA.
The ITEEA began with a broad definition of what technology is: “technology is how people modify the natural world to suit their own purposes.” From there, they developed a set of age-appropriate standards, which outline what concepts should be instilled to develop a sense of technological understanding as students progress. Additionally, it is apparent that there is a vast difference between what technology education entails versus educational technology. Many schools utilize technology in education, but fail to dive into the origins of technology and how it developed with the human race and continues to evolve with us into the future.
In response to this publication and its findings, PCS Edventures decided to develop a curriculum series which directly addressed the concerns laid out by the ITEEA. The BrickLAB Tech series starts with the scope of technology which leads to understanding the effects on the environment and the impact on society. From there, the series dives into various industries which utilize a variety of technologies such as engineering, energy, manufacturing, construction and more. With engaging activities, BrickLAB Tech instills a deep understanding of the world of technology!
To read the entire ITEEA document about technological literacy:
Standards for Technological Literacy: Content for the Study of Technology, Third Edition. (2007). Retrieved from https://www.iteea.org/File.aspx?id=67767
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