Discover STEM LAB   Grades 3-4-PCS edventures.com
Discover STEM LAB   Grades 3-4-PCS edventures.com
Discover STEM LAB   Grades 3-4-PCS edventures.com
Discover STEM LAB   Grades 3-4-PCS edventures.com
Discover STEM LAB   Grades 3-4-PCS edventures.com
Discover STEM LAB   Grades 3-4-PCS edventures.com
Edventures!

Discover STEM LAB Grades 3-4


 Discover STEM LAB Grades 3-4

STEM is all about cross curricular exploration and integration and in the DSTEM series we wanted to show students how all of these fabulous STEM concepts AND manipulatives connect together in strange and wonderful ways. Each of the DSTEM modules has been carefully selected for their rich ability to introduce topics PLUS their capacity to integrate with the other modules. You can use each module on its own, then show students how they can blend together. Connect  Bricks to the Cubelets and then use the video module to film a BrickBot robot hero saving the day! Just imagine the possibilities!

Each edition comes with one (STEM) Science, Technology, Engineering and Math component.


Grades: 3-4
Students: Up to 24
  • BrickLAB STEM Foundations:1-3 students
  • Digital Video Lab: 1-3 students
  • Cubelets: 1-6 students
  • K’NEX Math: 1-12 students

Contact Hours: 100+
  • BrickLAB STEM Foundations: 12+ hours
  • Digital Video Lab: 52 + hours
  • Cubelets: 12 + hours
  • K’NEX Math: 24 + hours

 

Science Module:

  • 650+ building bricks from PCS BrickLAB
  • Mesh bag for cleaning bricks
  • 2 sets of 12 projects with individually printed building instructions
  • 2 user guides
  • Gratnell tub for storage

Technology Module:

  • Acer Iconia Tablet B1-810-12FY
  • Tablet Stand
  • 2 sets of 12 projects with individually printed instructions
  • 2 user guides
  • Compartmentalized Gratnell tub for storage

Engineering Module:

  • Cubelets Mod Robotics - 12 Pack
  • Additional Battery
  • 4 extra Brick Adapters
  • Additional Knob Cube
  • 2 sets of 12 projects with instructions
  • User guides
  • Compartmentalized Gratnell tub for storage

Math Module:

  • K’NEX Intermediate Math and Geometry Kit (900+ K’NEX parts and K’NEX Education Teacher Guide with additional curriculum resources)
  • 2 sets of 12 projects with individually printed building instructions
  • 2 user guides
  • Compartmentalized Gratnell tub for storage

Each Discover STEM Lab comes with 1 of each of the following kits in a convenient Gratstack rolling storage unit.

Science Module: BrickLAB STEM Foundations Physics

Force and motion are studied giving students the opportunity to experiment with the different types. Newton’s laws of motion, the work formula and the effects of friction are also covered with engaging, experiential activities that would make anyone want to become a physicist! Students are also challenged to examine and relate scientific topics to the world around them using scientific vocabulary, specific to the physical sciences. Get moving and shaking with this exciting unit!        Science Curriculum Sample

 

Science Modules:  

  • Center of Gravity                                      
  • Scatter Patterns
  • Visible Light Spectrum
  • Cloud Classification
  • Light & Shadow
  • Paper Airplane Variables
  • Pendulum & Periods
  • Inertia Balance
  • Friction Sled
  • Newton's Second Law
  • Newton's Third

                                     

 

 Technology Module: PCS Digital Video Lab

Students star in their own multimedia production using the PCS Digital Video Lab. Enhance your existing curriculum with digital documentaries, historical recreation, original films, and more. Students are challenged to create 12 video projects that reinforce and enhance their regular classroom learning as well inspire them to express their creativity and imagination. Includes a high quality camcorder, tripod, and accessories.Simple startup and step-by-step activities make it easy to set up in your classroom, student club, or after-school program.     Technology Curriculum Sample

  

Technology Modules:                             

  • Interview
  • Interview the Past
  • Time to Mine
  • You're the Reporter
  • Day in the Life
  • Cause & Effect
  • Hidden Life
  • Quiz Show
  • Talent Show
  • Invented
  • Which One Do I Buy
  • Night On Broadway

Engineering Module: Cubelets- Modular Robotics

The Cubelets TWELVE is the best way to introduce children of all ages to robotics, coding, and design thinking. Cubelets are an expandable system of robot blocks, and the TWELVE the best mix of SENSE, THINK and ACT blocks for novice and experienced builders. Reprogram or control your robots when paired with the included Bluetooth® Cubelet. Use the included Brick Adapters to connect Cubelets with PCS BrickLAB Bricks. Cubelets TWELVE includes 12 robot blocks and two Brick Adapters. Cubelets are perfect for builders young and old and are designed for curious creators ages 4+.

 

Engineering Modules:

  • 12 Modules:


    • Spotlight
    • Fraidy Bot
    • Watch Tower
    • Cave Dweller
    • Helicopter
    • Conveyor Belt
    • Train
    • Aggressive Bot
    • Flashlight
    • Guard Bot
    • Remote Control Car
    • Lighthouse

    Math Module:  K'nex Intermediate Math & Geometry

    The K'NEX® Education Intermediate Math & Geometry set is designed to address critical mathematics concepts in the upper elementary school classroom and provide instructional models that will enhance students' understanding of important concepts and algorithms. Students work cooperatively and are encouraged to interact with each other as they build, investigate, discuss and evaluate mathematical concepts, ideas and models. Research has shown that the use of manipulatives to develop mathematics concepts has many benefits. It allows students to improve their conceptual understanding, achievement and problem solving skills; it encourages student reflections on retaining the information; it promotes a positive attitude toward mathematics; and it develops more self-confidence in students. K'NEX® is a powerful manipulative for students to use in developing and maintaining mathematics concepts.

    Math Sample Curriculum

     

    Math Modules:

    • Triangles & Trusses
    • Circles
    • Area-Triangles
    • Parallegograms/Trapeziods
    • Perimeter
    • Coordinates-Build a Grid
    • Angles, Rays, Points, Lines, Planes                 
    • Triangles & Sequences
    • Polygons
    • Prisms
    • Volume  of a Prism
    • Triangles/Congruent

    Next Gen Science Standards:

    3-PS2-1: Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
    4-PS3-1: Use evidence to construct an explanation relating the speed of an object to the energy of that object.
    4-PS3-4: Apply scientific principles to design, test, and refine a device that converts energy from one form to another.
    3-5-ETS1-2: Generate and compare multiple solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
    3-5-ETS1-3: Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.

    Standard: Each module includes 3 multiple choice and 3 open-ended questions.

     

    International Society for Technology in Education Standards:

    - Creativity and Innovation: Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.
    - Critical Thinking, Problem Solving, and Decision Making: Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources.
    - Communication and Collaboration with a Digital Portfolio: Students can use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.
    - Research and Information Fluency: Students apply digital tools and gather, evaluate, and use information.

    Standard: Each module includes 3 multiple choice and 4 open-ended questions.

     

    International Technology and Engineering Educators Association (ITEEA) Standards for Technological Literacy (STL):

    1. Develop an understanding of the characteristics and scope of technology.
    2. Develop an understanding of the core concepts of technology
    3. Develop an understanding of the relationships among technologies and the connections between technology and other fields of study.
    4. Develop an understanding of the cultural, social, economic, and political effects of technology.Develop an understanding of the effects of technology on the environment.
    5. Develop an understanding of the role of society in the development and use of technology.
    6. Develop an understanding of the influence of technology on history.
    7. Develop an understanding of the attributes of design.
    8. Develop an understanding of engineering design.
    9. Develop an understanding of the role of troubleshooting, research, and development, invention and innovation, and experimentation in problem solving.
    10. Develop the abilities to use and maintain technological products and systems.
    11. Develop the abilities to assess the impacts of products and systems.
    12. Develop an understanding of and be able to select and use agricultural and related biotechnologies.
    13. Develop an understanding of and be able to select and use energy and power technologies.
    14. Develop an understanding of and be able to select and use construction technologies.

    Standard: Each module includes 3 multiple choice and 3 open-ended questions.

    Common Core Math:

    CCSS.MATH.CONTENT.3.G.A.1
    Understand that shapes in different categories (e.g., rhombuses, rectangles, and others) may share attributes (e.g., having four sides), and that the shared attributes can define a larger category (e.g., quadrilaterals). Recognize rhombuses, rectangles, and squares as examples of quadrilaterals, and draw examples of quadrilaterals that do not belong to any of these subcategories.
    CCSS.MATH.CONTENT.3.MD.C.5
    Recognize area as an attribute of plane figures and understand concepts of area measurement.
    CCSS.MATH.CONTENT.3.MD.C.7.B
    Multiply side lengths to find areas of rectangles with whole-number side lengths in the context of solving real world and mathematical problems, and represent whole-number products as rectangular areas in mathematical reasoning.
    CCSS.MATH.CONTENT.3.MD.D.8
    Solve real world and mathematical problems involving perimeters of polygons, including finding the perimeter given the side lengths, finding an unknown side length, and exhibiting rectangles with the same perimeter and different areas or with the same area and different perimeters.
    CCSS.MATH.CONTENT.4.G.A.1 Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines. Identify these in two-dimensional figures.
    CCSS.MATH.CONTENT.4.G.A.2: Classify two-dimensional figures based on the presence or absence of parallel or perpendicular lines, or the presence or absence of angles of a specified size. Recognize right triangles as a category, and identify right triangles.
    CCSS.MATH.CONTENT.4.MD.A.3
    Apply the area and perimeter formulas for rectangles in real world and mathematical problems.
    CCSS.MATH.CONTENT.4.MD.C.5 Recognize angles as geometric shapes that are formed wherever two rays share a common endpoint, and understand concepts of angle measurement.
    CCSS.MATH.CONTENT.4.MD.C.5.A An angle is measured with reference to a circle with its center at the common endpoint of the rays, by considering the fraction of the circular arc between thCommon Core Math:
    CCSS.MATH.CONTENT.3.G.A.1
    Understand that shapes in different categories (e.g., rhombuses, rectangles, and others) may share attributes (e.g., having four sides), and that the shared attributes can define a larger category (e.g., quadrilaterals). Recognize rhombuses, rectangles, and squares as examples of quadrilaterals, and draw examples of quadrilaterals that do not belong to any of these subcategories.
    CCSS.MATH.CONTENT.3.MD.C.5
    Recognize area as an attribute of plane figures and understand concepts of area measurement.
    CCSS.MATH.CONTENT.3.MD.C.7.B
    Multiply side lengths to find areas of rectangles with whole-number side lengths in the context of solving real world and mathematical problems, and represent whole-number products as rectangular areas in mathematical reasoning.
    CCSS.MATH.CONTENT.3.MD.D.8
    Solve real world and mathematical problems involving perimeters of polygons, including finding the perimeter given the side lengths, finding an unknown side length, and exhibiting rectangles with the same perimeter and different areas or with the same area and different perimeters.
    CCSS.MATH.CONTENT.4.G.A.1 Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines. Identify these in two-dimensional figures.
    CCSS.MATH.CONTENT.4.G.A.2: Classify two-dimensional figures based on the presence or absence of parallel or perpendicular lines, or the presence or absence of angles of a specified size. Recognize right triangles as a category, and identify right triangles.
    CCSS.MATH.CONTENT.4.MD.A.3
    Apply the area and perimeter formulas for rectangles in real world and mathematical problems.
    CCSS.MATH.CONTENT.4.MD.C.5 Recognize angles as geometric shapes that are formed wherever two rays share a common endpoint, and understand concepts of angle measurement.
    CCSS.MATH.CONTENT.4.MD.C.5.A An angle is measured with reference to a circle with its center at the common endpoint of the rays, by considering the fraction of the circular arc between the points where the two rays intersect the circle. An angle that turns through 1/360 of a circle is called a "one-degree angle," and can be used to measure angles.
    CCSS.MATH.CONTENT.4.MD.C.6 Measure angles in whole-number degrees using a protractor. Sketch angles of specified measure.e points where the two rays intersect the circle. An angle that turns through 1/360 of a circle is called a "one-degree angle," and can be used to

    Standard: Each module includes several multiple choice questions or design challenges.

    Click image below to view PDF file.

    DSTEM 3-4 Spec Sheet

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