• 1,295.00 USD
Movie Making Magic With Stop Motion Animation.

What do Wallace and Gromit, Rudolph the Red-Nosed Reindeer and James and the Giant Peach all have in common? They’re claymation characters who have captivated the world with the magical realities they bring to life! Tap into the incredible practice of stop-motion film production and learn the technique from the ground up. Claymation contains everything students need to create their own, individual movies, including top-quality clay, fun-to-use software, adorable cameras and amazing curriculum that turns anyone into a filmmaker.

Through cumulative daily projects, teamwork, technological literacy and a little bit of movie-making magic, you’re sure to win awards at the film festival held the last day of camp!

Grades: 4-8
Students: Up to 30
Contact Hours: 12+

Subject Targets:

Technology, Art/STEAM

Tech requirements:

HUE Animation Studio software is available for desktops or laptops running Windows 7, XP or later or Mac OS X 10.5/Leopard through 10.14/Mojave

IMPORTANT: HUE Animation Studio is not compatible with macOS 10.15/Catalina or later.

To run HUE Animation Studio, you will need:

  • 512GB+ RAM, 1 GB recommended
  • 350MB hard disk space
  • Compatible processor: 1.4GHz+ for PCs or an Intel processor for Macs

Recommended Settings:

  • Summer camps
  • Classrooms looking for hands-on STEM
  • After-school programs

Each Activity Includes:

  • Opening & Closing Discussion
  • Topic Background Information 
  • Assessment
  • Optional Extension Activities 

Curriculum Topics:

  1. Introduction to Stop-Motion Animation
  2. Interact with Clay
  3. Cartoon Physics
  4. Audio Effects
  5. Clay Characters
  6. Storyboard
  7. Film
  8. Review and Edit
  9. Smooth Motion
  10. Lighting and Camera Angle
  11. Post-Production
  12. Film Viewing Party

Product Orientation: 

  • Half hour free webinar orientation for purchases of $500+
  • One hour free webinar orientation for purchases of $1000+
  • Additional training available for purchase

Complete Program Includes:

  • Instructor Guide: 1
  • Printed Student Pages: 30 sets
  • Storage Containers: 2
  • Curriculum Digital Download: 1
  • Bars of assorted color Claytoon clay (4 oz.): (24)
  • Bendy bones: 96
  • Modeling tools: 5
  • Clay knife: 1
  • Wiggly eyes: 500
  • Sculpture wire: 32 ft
  • Wire cutter: 1
  • #2 pencils: 12
  • HUE HD cameras with mics: 5
  • HUE Animation Studio software licenses: 5
  • The HUE Book of Animation: 5

Curriculum Digital Download includes: Instructor Guide only, which includes master copies of all student pages.

Refill Kit:

  • Claytoon Set
    • Bars of assorted color Claytoon clay (4 oz.): 24
    • Bendy bones: 96
    • Modeling tools: 5
    • Clay knife: 1
  • Wiggly Eyes : 500
  • #2 pencils: 12
  • Sculpture wire: 32 ft
  • Printed Student Pages: 30 sets

Habits of Mind:

16 thinking habits developed by Art Costa and Bena Kallick to empower students to succeed in a 21st-century learning environment.

  • Applying Past Knowledge to New Situations
  • Creating, Imagining and Innovating
  • Finding Humor
  • Listening with Understanding and Empathy:
  • Managing Impulsivity
  • Persisting
  • Striving for Accuracy
  • Taking Responsible Risks
  • Thinking Interdependently

21st Century Skills:

A set of widely-applicable abilities essential for success in the information age.

  • Communication and Collaboration
  • Creativity and Innovation
    Information, Media and Technology Literacy
  • Initiative and Self-Direction

© 2018 Partnership for 21st Century Learning (P21), All Rights Reserved. P21 was not involved in the production of this product and does not endorse it.

International Society for Technology in Education:

  • ISTE-S.1.d: Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies
  • ISTE-S.2.c: Students demonstrate an understanding of and respect for the rights and obligations of using and sharing intellectual property.
  • ISTE-S.6.b: Students create original works or responsibly repurpose or remix digital resources into new creations.
  • ISTE-S.7.c: Students contribute constructively to project teams, assuming various roles and responsibilities to work effectively toward a common goal.

© 2018 International Society for Technology in Education (ISTE). All Rights Reserved. ISTE was not involved in the production of this product and does not endorse it.

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