Ready, Set, Code! Programming with Drones
- Materials Included
- Curriculum Topics
- Technical Requirements
- Standards & Alignment
- Spec Sheet
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In Ready, Set, Code! Programming with Drones, students take to the skies and learn computer science skills with drag-and-drop drone programming! Utilizing the latest and easiest-to-fly mini drones, this camp follows step-by-step web-based instructions as students work through the basics of programming, culminating in exciting STEAM challenges that test skills in coding and collaboration.
Ready, Set, Code! Programming with Drones comes with an Instructor Guide, a digital curriculum download and all the supplies needed for 12 days of activities:
- Brick minifigs: 6
- DJI Tello programmable mini quadcopters: 6
- Indoor obstacle course: 6 free-standing keyhole gates
- Introduction to DroneBlocks online course student licenses: 50
- LiPo safe storage bag: 1
- Playing cards: 6 decks
- Safety glasses: 30
- Stopwatches: 6
- Storage tubs: 1
- Tape measures: 6
- Tello brick adapters: 6
- Tello hard shell carry cases: 6
- Tello LiPo batteries: 12
- Tello LiPo battery multi-charger: 4
- Tello prop guards (extra set of 4): 6
- Tello propellers (extra set of 4): 6
- USB charging cables: 6
- USB multi-port wall charger: 1
- Aerial Robotics
- Autonomous Drone Operations
- Algorithms & Programming
- Refactoring & Optimizing Code
- Loops, Variables & Conditionals
Intro to DroneBlocks: 6 compatible devices (one per drone) running the DroneBlocks app and 1 compatible device running the Tello app.
The DroneBlocks app requires the use of a Wifi-enabled smartphone, tablet, Chromebook, desktop or laptop running Android, iOS or ChromeOS. (Note: DroneBlocks is not compatible with FireOS, the operating system for Amazon tablets.)
The Tello app required for firmware updates requires the use of a Wifi-enabled smartphone or tablet running Android or iOS. (Note: the Tello app is not compatible with FireOS, the operating system for Amazon tablets).
Habits of Mind
16 “thinking habits” developed by Art Costa and Bena Kallick to empower students to succeed in a 21st century learning Environment.
- Thinking and Communicating with Clarity and Precision
- Thinking Interdependently
21st Century Skills
A set of widely-applicable abilities essential for success in the information age.
- Information, Media, and Technology Literacy
- Communication and Collaboration
© 2018 Partnership for 21st Century Learning (P21), p21.org. All Rights Reserved. P21 was not involved in the production of this product and does not endorse it.
Common Core Math and English Language Arts Standards
- CCSS.MATH.CONTENT.4.MD.A.1. Know relative sizes of measurement units within one system of units including km, m, cm; kg, g; lb, oz.; l, ml; hr, min, sec.
- CCSS.MATH.CONTENT.4.MD.C.5. Recognize angles as geometric shapes that are formed wherever two rays share a common endpoint, and understand concepts of angle measurement.
- CCSS.MATH.CONTENT.6.EE.A.2. Write, read, and evaluate expressions in which letters stand for numbers.
- CCSS.MATH.CONTENT.6.EE.B.6. Use variables to represent numbers and write expressions when solving a real-world or mathematical problem; understand that a variable can represent an unknown number, or, depending on the purpose at hand, any number in a specified set.
© Copyright 2010. National Governors Association Center for Best Practices and Council of Chief State School Officers. All rights reserved.
International Society for Technology in Education
Aligned to International Technology and Engineering Educators Association (ITEEA) standards for technological literacy.
- 7c. Students contribute constructively to project teams, assuming various roles and responsibilities to work effectively toward a common goal.
© 2018 International Society for Technology in Education (ISTE). All Rights Reserved. ISTE was not involved in the production of this product and does not endorse it.
Idaho Computer Science Standards
Idaho Computer Science Standards, built on the interim 2016 CSTA (Computer Science Teachers Association) standards
- 3-5.AP.07. Construct an algorithm to accomplish a task, both independently and collaboratively.
- 3-5.CS.01. Create code to model intelligent behavior in computing devices (e.g. CS unplugged activities, robot programming).
- 3-5.IC.02. Explore the connections between computer science and other fields.
- 6-8.AP.02. Compare different algorithms that may be used to solve the same problem by time and space efficiency.
- 6-8.AP.04. Apply an iterative design process (define the problem, generate ideas, build, test, and improve solutions) in problem-solving, both individually and collaboratively.
- 6-8.CS.01. Exemplify how computational devices impact the quality of life (both positively and negatively) and enhance the ability of people to perform work, communicate, and interact with others.
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