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The study of energy and motion instantly becomes a favorite of students with this project-based learning series! By incorporating robotics with the expansive subject area of physics, The Discover Robotics and Physics kit uses experiential projects to instill real-life knowledge. The kit has been expertly structured to support essential problem-solving and collaborative skills while students seek solutions to challenges. Students move through the curriculum series by employing the iterative design process to formulate and develop a deep understanding of the subject area.
By utilizing high-quality fishertechnik ® building manipulatives, any learning environment will have the ability to cater to students with different learning needs and speeds. As with all PCS Edventures developed curriculum, the overarching objective is to cultivate intrinsic motivation, deep conceptual foundations and a sense of intellectual empowerment - start the journey today with the Discover Robotics and Physics Kit!
Students: Up to 3 per kit
Contact Hours: 25+
Physical Science, Technology, Robotics & Coding
With the use of the PCS LABCards, educators can take advantage of a differentiated instruction model where challenging concepts are broken down so that students can quickly master skills and move at their own pace towards a final performance task design project.
Each LABCard includes two step-by-step projects, two challenges, and one design project. Each project introduces new programming skills by guiding students through step-by-step activities. Two engaging challenges give students the opportunity to apply this knowledge before testing their understanding in a design project. Key terms are listed at the end of each card for reference. Along the bottom are three questions to check for understanding. Use them in discussion, written reflection, or informal conversation to probe and deepen students’ understanding. At the end of every level, a final end design project challenges students to synthesize their learning with creativity and critical thinking.
The LABCard approach is intended to provide educators with a tool that enables a student-directed experience. Educators are empowered to provide facilitation, coaching and mentoring as students work independently, in their own fashion. Almost all learning environments including after-school programs, clubs and a wide variety of classroom models, can be supported using the LABCard curriculum. Each LABCard is assigned a point value for quick and easy assessment of progress through each level and to provide students with immediate recognition of their accomplishments. Students earn 5 points for each card they successfully complete. Each level includes four 5-point cards and culminates with a 5-point end design project, for a total of 25 points per level. By completing all four levels, students can earn up to 100 points!
Discover Robotics & Physics includes Curriculum that is meant to be worked through in levels. Each level becomes progressively more challenging as students learn new concepts and build on previous knowledge.YELLOW Level 1: PNEUMATIC VISES
ORANGE Level 2: RACERS
PURPLE Level 3: MARBLE LAUNCHERS
BLUE Level 4: CATAPULTS
NOTE: Material amounts will vary based on Program purchase (Single Kit, Club Pack, Classroom Pack).
The Single Kit is primed for small groups of eager learners looking to expand their STEM skills into robotics and physics.
The Club Pack comes with five (5) individual kits, each of which is suitable for 1-3 students. To get most for your money, and your learning environment, choose the Club Pack! This bundle is perfect for small classrooms with up to 15 students, after-school programs, homeschool groups and more. Get your students programming with physics concepts today!
The Classroom Set includes 16 individual kits, which are stored in a rolling storage cart. Each kit is meant to be used with 1-3 students, so the Classroom Set can be utilized with up to 48 students.
16 thinking habits developed by Art Costa and Bena Kallick to empower students to succeed in a 21st-century learning environment.
A set of widely-applicable abilities essential for success in the information age.
© 2018 Partnership for 21st Century Learning (P21), p21.org. All Rights Reserved. P21 was not involved in the production of this product and does not endorse it.
© 2018 International Society for Technology in Education (ISTE). All Rights Reserved. ISTE was not involved in the production of this product and does not endorse it.
NGSS is a registered trademark of Achieve. Neither Achieve nor the lead states and partners that developed the Next Generation Science Standards were involved in the production of this product, and do not endorse it.
© Copyright 2010. National Governors Association Center for Best Practices and Council of Chief State School Officers. All rights reserved.
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